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SharpSh00tah's #2 Blog
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Topic: SharpSh00tah's #2 Blog (Read 19746 times)
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Jeron [SharpSh00tah]
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SharpSh00tah's #2 Blog
«
on:
December 07, 2008, 08:49:01 pm »
Well, I was really bored and created this ;
ATTN: This has nothing to do with GE:S
figured you may enjoy something lol
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Complete:
Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;
killermonkey
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Re: SharpSh00tah's #2 Blog
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Reply #1 on:
December 07, 2008, 09:00:51 pm »
I think they'll enjoy my pics from the playtest tonight more
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Check us out on Github!
https://github.com/goldeneye-source
Storm101
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Re: SharpSh00tah's #2 Blog
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Reply #2 on:
December 07, 2008, 09:53:24 pm »
I thought that was Depot at first.
Looks cool, though. It would be nice if we had more original but GE-like maps.
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Jeron [SharpSh00tah]
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Re: SharpSh00tah's #2 Blog
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Reply #3 on:
December 07, 2008, 10:55:03 pm »
once again... this has nothing to do with GE:S what so ever.... Just a map i made to entertain myself
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Complete:
Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;
Storm101
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Re: SharpSh00tah's #2 Blog
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Reply #4 on:
December 07, 2008, 10:57:33 pm »
I know, I'm just throwing the idea out there...
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FReXx
Tareyu Eyre
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Re: SharpSh00tah's #2 Blog
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Reply #5 on:
December 14, 2008, 02:07:21 am »
Superb map again sharpShOOtah. It would be nice to have on goldeneye!
You can convert to goldeneye?
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Released maps:
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Jeron [SharpSh00tah]
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Re: SharpSh00tah's #2 Blog
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Reply #6 on:
December 14, 2008, 05:42:07 pm »
It was mapped under the goldeneye source FGD, so it actually can be used for the game but thank you
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Complete:
Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;
Ruone Delacroix
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Re: SharpSh00tah's #2 Blog
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Reply #7 on:
January 19, 2009, 04:37:12 pm »
I wanted to ask... How long does it take you to make a map like this? It looks great!
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Admin of {TLP} Tastes Like Pants
Proud player of Goldeneye: Source. Keep up the great work, team!
Jeron [SharpSh00tah]
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Re: SharpSh00tah's #2 Blog
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Reply #8 on:
January 19, 2009, 06:33:14 pm »
This actually took about an hour lol, Actual full scale maps (Runway, Facility ETC) Take months of hard work and dedication my friend!
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Complete:
Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;
Ruone Delacroix
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Re: SharpSh00tah's #2 Blog
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Reply #9 on:
January 20, 2009, 05:20:41 pm »
What program do you use to make these maps?
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Admin of {TLP} Tastes Like Pants
Proud player of Goldeneye: Source. Keep up the great work, team!
Doc.NO
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Re: SharpSh00tah's #2 Blog
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Reply #10 on:
January 20, 2009, 05:40:55 pm »
Quote from: Ruone on January 20, 2009, 05:20:41 pm
What program do you use to make these maps?
Valve's Hammer Level Editor. You can use it for free. Check out the "tools" tab on steam, and download the Source SDK (not base).
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Ruone Delacroix
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Re: SharpSh00tah's #2 Blog
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Reply #11 on:
January 21, 2009, 01:35:41 am »
Thanks! Now I just have to get it to work. Keep up the good work Sh00tah!
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Admin of {TLP} Tastes Like Pants
Proud player of Goldeneye: Source. Keep up the great work, team!
Jeron [SharpSh00tah]
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Re: SharpSh00tah's #2 Blog
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Reply #12 on:
January 21, 2009, 03:30:16 pm »
Will do!
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Complete:
Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;
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