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Author Topic: [MAP] Archives Screens (11/25/06)  (Read 44989 times)

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Sean [Baron]

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[MAP] Archives Screens (11/25/06)
« on: November 25, 2006, 05:43:04 pm »

More screens at Mod DB



Map by InvertedShadow

Enjoy!
« Last Edit: February 25, 2009, 11:42:15 pm by JcFerggy »
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Polizei

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Re: [MAP] Archives Screens (11/25/06)
« Reply #1 on: November 25, 2006, 05:47:26 pm »

This is now one of my most anticipated maps.


Beeeeettttaa?
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Sean [Baron]

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Re: [MAP] Archives Screens (11/25/06)
« Reply #2 on: November 25, 2006, 05:48:58 pm »

Beeeeettttaa?
We'll see. Its up to Inverted.
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Fro

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Re: [MAP] Archives Screens (11/25/06)
« Reply #3 on: November 25, 2006, 06:19:53 pm »

I love all the new texture work since the earlier shots (of all the maps).  Makes a huge difference.

This one in particular looks a ton better in the hi-res screenshots... love the floor texture.
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oo6

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Re: [MAP] Archives Screens (11/25/06)
« Reply #4 on: November 25, 2006, 09:04:17 pm »

Pardon me if this has already been addressed but will this be the full archives or just the portion that originally was available in MP?
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Armoured-Fury

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Re: [MAP] Archives Screens (11/25/06)
« Reply #5 on: November 25, 2006, 10:29:34 pm »

Oooo i'll have to go play this now  ;D  Didn't know there was an updated version lol.
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.sh4k3n

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Re: [MAP] Archives Screens (11/25/06)
« Reply #6 on: November 26, 2006, 01:07:10 am »

Holy fucknuggets, batman! I'm giddy as a school girl.
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olileauk

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Re: [MAP] Archives Screens (11/25/06)
« Reply #7 on: November 26, 2006, 01:12:24 am »

OMG archives! that looks soooo coooooool <3 <3
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irfman

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Re: [MAP] Archives Screens (11/25/06)
« Reply #8 on: November 26, 2006, 01:32:17 am »

Mod of the Year 2006!


PRAISE the GE:S Dev Team!
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MtM0201

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Re: [MAP] Archives Screens (11/25/06)
« Reply #9 on: November 26, 2006, 01:50:02 am »

sweet ;) :D :D :D :D :D :D
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X23

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Re: [MAP] Archives Screens (11/25/06)
« Reply #10 on: November 26, 2006, 01:57:42 am »

Looks awesome, Inverted did a good job on this.
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Vin007

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Re: [MAP] Archives Screens (11/25/06)
« Reply #11 on: November 26, 2006, 09:00:55 am »

OMG. Aren't the final versions of archives and cradle gonna suck up major CPU?
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VC

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Re: [MAP] Archives Screens (11/25/06)
« Reply #12 on: November 26, 2006, 12:44:09 pm »

You'll need to put two or three extra computers next to your system so there will be some spare CPU in the area for Archives and Cradle to suck up.
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Re: [MAP] Archives Screens (11/25/06)
« Reply #13 on: November 26, 2006, 04:16:58 pm »

Will this be the full archives or just the portion that originally was available in MP?

Inverted says thats this is JUST frontzone like ge64 MP but with that added big room for flow.

Furthermore he wants there to be this version, and a _backzone version to be made, and maybe even a archives_full combining it all, and thats not counting the _classic map for the archives set.

Take note : this isnt official what i said, both the team and inverted might not end up wanting it the way i state, but i think thats a wishlist for anyone who wants more out of this PC game than Rare would do =D
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Polizei

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Re: [MAP] Archives Screens (11/25/06)
« Reply #14 on: November 26, 2006, 06:02:30 pm »

full full full
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