Resources, Tools, Tips & Workarounds
Topics
[1] [SOURCE] VMT parameters + Shader Descriptions (Valve Wiki)
[2] [SOURCE] Blueprints - CGTalk Thread List
[3] [TIP] Normal Map box won't stay checked in ModelViewer
[4] [FIX] Characters created in Maya and compiled from XSI have slanted normals.
[5] [TOOL] Mojopac
[6] [TIP] Texturing Tips & Techniques - Caponeart
[7] [SOURCE] Material Surface Properties - Valve Wiki Article
[8] [TIP] When compiling, a complex collision mesh is reduced to a single piece.
[9] [TOOL] Tortoise SVN Client
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