The gnu/linux server crashes when I try to load capturetheflag. Everything else works great. Here's some stats:
Distro: Debian GNU/Linux 8.6 (jessie)
Arch: x86_64
Kernel: 3.16.0-4-amd64
Hostname: <snip>
tmux: tmux 1.9
GLIBC: 2.19
I'm using
https://gameservermanagers.com/'s scripts to handle starting and stopping the server. The server crashes on the end of the round if the gametype is changed to capturetheflag.