GoldenEye: Source Forums

  • November 21, 2024, 09:01:30 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: Source 2 Announced!  (Read 10210 times)

0 Members and 1 Guest are viewing this topic.

Jonathon [SSL]

  • Generalist
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,311
  • Reputation Power: 99
  • Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!
  • Offline Offline
    • Steam Community Page
Source 2 Announced!
« on: March 04, 2015, 04:16:26 am »

Valve announced Source 2 at GDC today, it seems it will be free to developers. It's got my gears turning.

http://www.pcgamer.com/valve-announces-source-2-will-release-it-for-free-to-content-developers/

For those of you who don't know, Source 2 was soft-launched a while ago via silent integration into Dota 2. You can already check out the new tools (like the new Hammer editor and content browser) by downloading the Dota 2 workshop tools. It seems to support .vmf import for converting maps to the new .vmap file, and I'm sure there's going to be tools for batch asset conversion from Source 1 to Source 2...
« Last Edit: March 04, 2015, 04:19:04 am by Jonathon [SSL] »
Logged
Quote
Luchador: I NEVER NAME MY FILES IN UPPER CASE
Luchador: I ONLY TALK IN UPPER CASE
[GE:S] killermonkey: GOOD TO KNOW

TriDefiance

  • 00 Agent
  • ***
  • Posts: 343
  • Reputation Power: 78
  • TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!TriDefiance is awe-inspiring!
  • Offline Offline
Re: Source 2 Announced!
« Reply #1 on: March 04, 2015, 05:53:14 am »

Im very pleased to see this. Not only for the GE:S community, but being maybe one step closer to Half-Life 3.
Logged

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: Source 2 Announced!
« Reply #2 on: March 05, 2015, 12:56:02 pm »

Unreal 4 engine is also now free to develop on.
Logged

kraid

  • Game Artist
  • 007
  • *****
  • Posts: 1,984
  • Reputation Power: 191
  • kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!kraid is awe-inspiring!
  • Offline Offline
    • my Homepage
Re: Source 2 Announced!
« Reply #3 on: March 05, 2015, 07:49:56 pm »

And Unity 5 is available now too. For Free.
With PBR and allmost all the neat features they previously restricted to the pro-version.
Only Features like "could build" are reserved for Pro-Version Users.

2015 is starting to become the game makers wet dream.
Logged

namajnaG

  • Grindcore FM worshipper
  • 007
  • ****
  • Posts: 1,144
  • Reputation Power: 333
  • namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!namajnaG is awe-inspiring!
  • Offline Offline
Re: Source 2 Announced!
« Reply #4 on: March 07, 2015, 10:37:35 pm »

Unfortunately, I doubt that'll put an end to the "Early Access" plague we've been witnessing the past few years.
Pages: [1]   Go Up