After a very productive week, I have more progress to share! Thanks everyone for the feedback, and many thanks to Troy for hosting a very successful event on his server, last Saturday, for the map. It was the first public playtest, and I received some excellent advice. Ever since, I've been further optimizing and detailing the map, getting it closer and closer to a finished product. As always, I will let the pictures do the talking
OutsideFirst floorStairwaySecond floorBasementApologies for such a long post, but there was plenty to show for this update. As of now, the to-do list is as follows:
- create soundscapes
- create credits texture
- do a final detail sweep with props from E-S (mostly in wine cellar and skybox)
- create a custom loading screen
If I had to ballpark the completion of the map, I would say it's somewhere around 95%.
I'm truly amazed by your guys' feedback and always appreciate it. I'm lucky to have such support for this project, and it's been a pleasure to work on it! I will keep you guys posted for the next playtest we have. After that, I will iron out any last-minute issues before release. I can safely say this will be released before August