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Author Topic: GE:S just doesn't feel right to play?  (Read 21637 times)

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markpeterjameslegg

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Re: GE:S just doesn't feel right to play?
« Reply #45 on: February 07, 2014, 08:52:51 pm »

You'll find all the Goldeneye 64 sound effects here:-

http://www.therwp.com/downloads/goldeneye-sound-pack

Oh... The zip also contains all the sequencer samples used to create the music :)
« Last Edit: February 07, 2014, 08:55:34 pm by markpeterjameslegg »
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StrikerMan780

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Re: GE:S just doesn't feel right to play?
« Reply #46 on: May 19, 2014, 02:44:02 am »

I have a suggestion for the blood. How about moving the blood tempent from being handled by the client side hits, and instead only tell clients to spawn the tempent on their end when there's a confirmed hit on the server?
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kraid

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Re: GE:S just doesn't feel right to play?
« Reply #47 on: May 19, 2014, 09:54:05 am »

We've had that suggestion before, but a lot of different reasons prevent this.

It's a scientific fact that the human brain is faster with visual then with acoustic signals.
This means you'll notice a delay in graphics much better then in sound.

Having the hit sound played 100-200ms after the hit won't be recognizably different,
but having a blood effect display delayed for that time will be.

So when your client is sending a signal to the server and it takes 100ms, then the answer
possibly takes another 100ms which results in 200ms delay.
And i've seen ppl playing and i played myself on even higher latency then this.

How would it feel like to see a blood splatter on a oponent a second after you placed the last shot on him?
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namajnaG

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Re: GE:S just doesn't feel right to play?
« Reply #48 on: May 19, 2014, 05:07:49 pm »

How would it feel like to see a blood splatter on a oponent a second after you placed the last shot on him?

Just like pretty much any F2P FPS I've ever played.

Rick Astley

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Re: GE:S just doesn't feel right to play?
« Reply #49 on: May 20, 2014, 01:42:31 am »

Would be cool to have the dismembermeant mod from Garry's Mod in GES

oooh just imagine the carnage


and the heavy lag :/
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