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Author Topic: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.  (Read 2413 times)

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Joe

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A HUD message bug is making the survivor count's font white, I will create a forum topic for this bug later.
« Last Edit: May 31, 2013, 11:27:37 pm by Joe »
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Joe

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #1 on: July 17, 2013, 10:59:29 am »

I experienced this bug in GE:S 4.2.3 today.
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namajnaG

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #2 on: July 17, 2013, 11:06:55 am »

Same thing in Silo under the stairs, Seems like 4.2.3 has broken spawns in areas with a low height difference between the spawn entity and the ceiling.

Graslu

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #3 on: July 18, 2013, 01:59:20 am »

Archives have one too, on the third floor near the armor spawn.

terps4life90

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #4 on: July 18, 2013, 04:44:41 am »

This issues has been addressed and is under investigation.
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Wake[of]theBunT

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #5 on: July 18, 2013, 05:27:19 pm »

Thank you for bringing it up! Always helps  :)
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killermonkey

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #6 on: July 18, 2013, 11:57:12 pm »

I don't understand what is happening with these spawn points. None of these maps were changed and the code for actually spawning didn't change either. I also did not change the "size" of the player's imaginary bounding box.

Not sure where to start fixing this besides moving the spawns down to earth again....
« Last Edit: July 18, 2013, 11:59:58 pm by killermonkey »
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Kratos

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #7 on: July 30, 2013, 07:55:06 pm »

Not sure where to start fixing this besides moving the spawns down to earth again....

Hand this job over to VC :P
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killermonkey

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #8 on: July 31, 2013, 12:34:39 am »

I found the error that is causing the stuck spawns BTW. I also developed a nifty spawn check console command that will test all the player spawns on a map for issues like this.
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Kratos

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Re: 4.2.3 RC1: ge_facility has a spawn point that players get stuck at.
« Reply #9 on: August 02, 2013, 07:47:49 pm »

Fucking genius!
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