at the moment I can see one big cloud of tiredness flying through the air. I think the main problems are:
1. frustration: after the last big update the team expected that the player base would finally grow. this didn't happen, the servers aren't full. thousends of people download the newest content on release day, always a big event, a great show, but after 3 weeks the servers become empty again. it's just sad to know that after all the hours of hard work, after all this sacrifice, the player base is rather small.
2. the shortness of supplies: some of the team members are getting tired and reduce their effort. this situation forms a chain reaction: somebody has to undertake the other's work and also gets tired after a while. but where is the supply? where are the dedicated, the new, the fresh people? I'm afraid there aren't capable people promoting to the post anymore.
3. the other life: unfortunately this mod doesn't shit money. so you have to work for a living, mostly 8 hours a day, and besides you have to care for another 100 things. and it's very time consuming to write a script, to build a map, to create some models or characters or some things which are totally new to you. for some people it's a daily balance act.
nevertheless I'm very happy that the team has come this far. and I say fuck the singleplayer part, give up this goal officially, and let's concentrate on the multiplayer things which are still missing. I would love to see the rest of the maps, some new weapon models and 2 or three more characters. don't let it rest.