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Author Topic: [4.2/4.2.1]Crash after very long "Loading..."  (Read 2369 times)

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Blockbound64

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[4.2/4.2.1]Crash after very long "Loading..."
« on: September 18, 2012, 06:26:12 pm »

Hello.

After trying to get this to work on mac with wine did not work, I tried on this older windows ('03).

IT runs Portal fine, and some other games well too. But when I try and run GE:S, it just gives a long "Loading..." with the GE:S symbol in the middle, then brings me to the verification thingy, and it gives me an error saying it failed to "read" another thing a file was trying to get it to read. Here's my error file: http://www.mediafire.com/download.php?72633ex4mh2nfba   I'm on an '03 Windows XP (Not sure where to check specific specs, sorry :S)
« Last Edit: September 18, 2012, 06:28:12 pm by Blockbound64 »
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killermonkey

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #1 on: September 21, 2012, 02:14:55 pm »

I looked at your memory dump and it indicated that you crashed in d3d9.dll. This means you crashed in Direct3D 9 files. I suggest running with the command line parameter of "-dxlevel 81"
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Blockbound64

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #2 on: September 21, 2012, 03:47:22 pm »

I tried that, and I'm getting this error (I did before as well.):
Quote
The instruction at "0x1103c64f" referenced memory at "0x0ecc1454". The memory could not be "read". Click on OK to terminate the program.
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killermonkey

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #3 on: September 21, 2012, 03:55:44 pm »

Well then I don't think you'll be able to run this under WINE.

Suggest using a proper virtual machine using https://www.virtualbox.org/
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Blockbound64

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #4 on: September 21, 2012, 04:05:02 pm »

I'm not using wine, I'm using windows XP on an HP laptop.... :c
« Last Edit: September 21, 2012, 04:12:14 pm by Blockbound64 »
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killermonkey

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #5 on: September 21, 2012, 04:37:02 pm »

Is it SP3? What graphics card are you using?
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Blockbound64

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #6 on: September 21, 2012, 06:06:36 pm »

Version 2002 (not '03), Service Pack 3, Intel Core 2 CPU, 1.83 GHz, 0.99 GB of ram.
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killermonkey

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #7 on: October 29, 2012, 03:44:07 am »

Did you try using the command line parameter: -dxlevel 81
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Blockbound64

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #8 on: October 29, 2012, 04:17:51 am »

I tried putting it in the the launch thing correct.
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killermonkey

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #9 on: October 29, 2012, 04:26:16 am »

Ummm not sure what you mean by that, but do a google search on how to use command line parameters with Half-Life 2 games if you don't know how
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Kratos

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #10 on: October 29, 2012, 06:41:39 am »

Ummm not sure what you mean by that, but do a google search on how to use command line parameters with Half-Life 2 games if you don't know how

I believe he is referring to the Launch options in the properties box.


Hey Blockbound64, make sure you put exactly -dxlevel 81

including the dash, then hit ok, then ok, then launch the game. See if that works.
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Blockbound64

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #11 on: October 30, 2012, 11:00:56 am »

I'll go see right now, sorry I didn't explain where I put well, but yes I put it there. I'll go check if its correctly spelled ect. I'll edit this with what happened.


**EDIT:** Still doesn't work, still gives error"The instruction at "0x10f14616" referenced memory at "0x009e1454".  The memory could not be "read"."
« Last Edit: October 30, 2012, 11:21:45 am by Blockbound64 »
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killermonkey

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Re: [4.2/4.2.1]Crash after very long "Loading..."
« Reply #12 on: October 30, 2012, 03:20:54 pm »

Redownload and reinstall the mod along with Source SDK Base 2007 from Steam.
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