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Author Topic: [CHAR] Boris Grishenko Render (7-20-07)  (Read 70265 times)

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Re: [CHAR] Boris Grishenko Render (7-20-07)
« Reply #45 on: May 27, 2008, 06:49:36 pm »

Wow...Amazing! O__O
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Rodney 1.666

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Re: [CHAR] Boris Grishenko Render (7-20-07)
« Reply #46 on: September 23, 2008, 05:55:28 am »

Boris is near-perfect.
Just need to un-tuck the shirt and colour the shorts a dark green, and he'll be set for release as far as I'm concerned.  8)
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Quote from: Friday, June 07, 2013
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PeskySaurus

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Re: [CHAR] Boris Grishenko Render (7-20-07)
« Reply #47 on: December 01, 2008, 08:46:29 pm »

really who cares if his shorts are a slightly different tint really. REALLY. it doesn't matter AT ALL seriously. i would still play as bond if you gave him a hawaiin tie instead of whatever color it is in the game. besides, doesn't he change ties a few times in the movie? who fuckign CARES..

EDIT: Btw not yelling at you fellow doom dude, im yelling at the whole topic full of friggin silly complaints lol
« Last Edit: December 02, 2008, 07:17:56 pm by PeskySaurus »
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Re: [CHAR] Boris Grishenko Render (7-20-07)
« Reply #48 on: December 03, 2008, 11:57:35 pm »

Figured as much.

Well, accuracy is important. Though tint doesn't really matter, no.
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Quote from: Friday, June 07, 2013
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Re: [CHAR] Boris Grishenko Render (7-20-07)
« Reply #49 on: January 02, 2009, 02:55:41 am »

Is it movie boris or ge64 boris?

I can't tell which one you made...
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Re: [CHAR] Boris Grishenko Render (7-20-07)
« Reply #50 on: January 02, 2009, 03:51:15 am »

Well the new color of the shorts is a dark fairly desaturated green.  I could easily change them to blue, but in the movie images it looks like a dark green.  I need to do the wrinkles yet on his shirt for the normals and fix up the textures and he will be good to go.  But then he needs to be re-rigged... D:
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