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Author Topic: PROXIMITY MINES  (Read 41297 times)

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CrazedRedneck

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PROXIMITY MINES
« on: July 17, 2007, 02:56:52 am »

one question before i try to download and play on the ONE server while the patch is unreleased.
ARE THERE PROXIMITY MINES?
that is what made Goldeneye fun back then
the most satisfied feeling i had playing goldeneye came after someone came within proximity of my proximity mines
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Semedi

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Re: PROXIMITY MINES
« Reply #1 on: July 17, 2007, 03:21:55 am »

Yup there sure are, go have a blast  ;D
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Xanatos

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Re: PROXIMITY MINES
« Reply #2 on: July 17, 2007, 06:02:04 am »

literally. these things will blow the shit out of you if you dont run fast.

Jackred666

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Re: PROXIMITY MINES
« Reply #3 on: February 24, 2008, 06:25:02 pm »

Fast like Counter Strike and Unreal Tournament fast or like Doom and Duke Nukem fast.
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EduCatOR

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Re: PROXIMITY MINES
« Reply #4 on: February 29, 2008, 02:02:45 am »

I really liked mines too..  :P

Jackred666

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Re: PROXIMITY MINES
« Reply #5 on: February 29, 2008, 02:22:01 am »

Me too when someone thinks they got you bang your dead i love it.
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Dechristian

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Re: PROXIMITY MINES
« Reply #6 on: January 02, 2009, 02:29:28 am »

Lol, i loved these things when i played ge64 long time ago :D there hard to see though too. >_>
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Re: PROXIMITY MINES
« Reply #7 on: January 30, 2009, 07:00:08 pm »

Lol, i loved these things when i played ge64 long time ago :D there hard to see though too. >_>

This is what I was going to point out. Put them on a metal/slightly gray surface and I just run past them without looking twice *explodes*
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Maxaxle

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Re: PROXIMITY MINES
« Reply #8 on: February 04, 2009, 02:14:17 am »

Oh god I hate those things. We really have to nerf the damage on them. Remote and timed are okay (timed are like grenades, but I think they should make a tiny bit of sound before going off or something, while remote mines are a test of skill for both firer and fire-ee).
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Jonathan [Spider]

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Re: PROXIMITY MINES
« Reply #9 on: February 04, 2009, 02:35:17 am »

proxy's in beta 3 d oa little beep just before they go off. generally its the last thing you hear haha. occasionally it helps you get away from them. its sort of like the claymores in COD4.

the remote mines take skill only if you throw them on a wall, if you UFO people its not to hard to blow the crap out of everything in sight.
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Kinky

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Re: PROXIMITY MINES
« Reply #10 on: February 04, 2009, 02:39:07 am »

mines? AAAAAAAAAHHHHHHHHHH!! ive spent too long with these today.... O_________o
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Re: PROXIMITY MINES
« Reply #11 on: February 04, 2009, 03:01:30 am »

The trouble is that you hear the proxy alert when the server tells you that you have tripped it, by that time you're toast.  Only once have I escaped a proxy and that's because I happened to stop and step back to take a shot on someone, and as I was attacking I hear the proxy trigger and burst.

Hopefully we'll get that straightened out for B4. >_>
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Mark [lodle]

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Re: PROXIMITY MINES
« Reply #12 on: February 04, 2009, 03:28:15 am »

Or in my case (with 300 ping on the test server) you die from the mine before you even see it been thrown. :(
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drukqaddik

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Re: PROXIMITY MINES
« Reply #13 on: February 04, 2009, 03:30:37 am »

:) i love proxies so much fun
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Re: PROXIMITY MINES
« Reply #14 on: February 04, 2009, 04:40:12 am »

one question before i try to download and play on the ONE server while the patch is unreleased.

Beta 3 is not a patch.
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