GoldenEye: Source Forums

  • November 27, 2024, 04:33:32 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: [BUG] Archives Frontzone inaccessible weapon spawn  (Read 6141 times)

0 Members and 1 Guest are viewing this topic.

RobbeR49

  • Agent
  • *
  • Posts: 45
  • Reputation Power: 1
  • RobbeR49 has no influence.
  • Offline Offline
[BUG] Archives Frontzone inaccessible weapon spawn
« on: March 10, 2011, 07:37:07 pm »

There seems to be a weapon spawn on the far side of the map past the blockades and such. While obviously not a big issue normally, in Live and Let Die if the golden gun spawns there it creates an unwinnable situation for everyone but the Baron.

(My apologies if you guys know about this one already)
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #1 on: March 11, 2011, 03:22:04 am »

As the Golden Gun spawned there?  There are limitations on where Token-class items may spawn.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Mangley

  • No Longer Leads The Art
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,848
  • Reputation Power: 270
  • Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!
  • Offline Offline
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #2 on: March 11, 2011, 03:58:42 am »

I think Archives Frontzone wasn't even supposed to be included in last release, at least not in it's current state.
Logged
Concept Artist, Environment Artist, Effects Artist, Sound Designer

WNxEuphonic

  • 00 Agent
  • ***
  • Posts: 217
  • Reputation Power: 106
  • WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!WNxEuphonic is awe-inspiring!
  • Offline Offline
    • Euphonic.dev
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #3 on: March 12, 2011, 06:01:42 am »

As the Golden Gun spawned there?  There are limitations on where Token-class items may spawn.

I thought it just picked a random weaponspawn? So if there's one outside of the playable map it spawns there? There was a similar problem in Aztec I know and I seem to recall Basement as well having a weapon spawn outside the map.

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #4 on: March 12, 2011, 12:19:10 pm »

The golden gun seeks weapon spawns that are marked "special" and weapon slot 7 weapon spawns.

Gameplay tokens seek token spawn entities, and if failing to find any, fall back to weapon and Armor spawns.

Capture points seek player spawns.
Logged

RobbeR49

  • Agent
  • *
  • Posts: 45
  • Reputation Power: 1
  • RobbeR49 has no influence.
  • Offline Offline
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #5 on: March 12, 2011, 02:16:50 pm »

Yes, the Golden Gun spawned there.

I thought the golden gun spawn was random in LaLD also, at least it always seemed that way to me. Unlike in MWGG where it does only show up in the slot 7 spawn.

Logged

Mangley

  • No Longer Leads The Art
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,848
  • Reputation Power: 270
  • Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!Mangley is awe-inspiring!
  • Offline Offline
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #6 on: March 12, 2011, 03:23:58 pm »

If no weapon is marked as special then all weapon spawns are candidate for the Golden Gun. Which is random.
Logged
Concept Artist, Environment Artist, Effects Artist, Sound Designer

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [BUG] Archives Frontzone inaccessible weapon spawn
« Reply #7 on: March 12, 2011, 11:57:54 pm »

I faintly remember one test run where someone on voice said that the AuG was out of bounds.  Maybe that weapon spawn was flagged inappropriately and escaped correction.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."
Pages: [1]   Go Up