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Author Topic: cool dead man's shadow  (Read 2616 times)

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sir_frags

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cool dead man's shadow
« on: July 07, 2007, 06:33:26 pm »

I know I haven't played much but you'd still think I would have seen a shadow like this before; I haven't.   I wish I had taken a screen of it from under the table. I can't even described how cool that looked. You know how when you die you can move the mouse around to see the body? I guess because this body was on the table off the ground, you couldn't do that. Instead all you could see was the shadow. But I have no idead how that shadow is passing through the table :)

http://store.itsyourftp.com/~frags/shadow.JPG
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Mike [fourtecks]

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Re: cool dead man's shadow
« Reply #1 on: July 07, 2007, 08:05:37 pm »

It's a source engine related issue. Dynamic shadows sometimes pass through 'thin' brushes if a player is touching that thin brush or whatnot. They are tweaking dynamic shadows for hl2 ep2, so perhaps they may have fixed this while doing so.
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ge_facility, ge_facility_backzone, ge_control
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