GoldenEye: Source Forums

  • November 22, 2024, 03:39:32 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: [SUGGESTION] Retro Damage System  (Read 5261 times)

0 Members and 1 Guest are viewing this topic.

M249-M4A1

  • Guest
[SUGGESTION] Retro Damage System
« on: December 21, 2010, 03:09:27 pm »

First of all, I'm real happy for the current 4.1 release on GE:S. Good work guys!

One of my suggestions (or request, if you will :)) is to include a cvar, or a mode where damage taken is similar to the original Goldeneye. One where when you get hit, these things happen:

- Screen flash of white
- Any breathing sound
- Can only take damage every 1 second
- Pushback from attacker

I don't remember if I suggested this prior, or if it already is implemented (in that case, sorry for posting!)

But in my latest v4.1 playthrough I never saw any of these! Thanks again for a great trip down nostolgia lane! :angel:
Logged

killermonkey

  • GES Programmer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 5,473
  • Reputation Power: 346
  • killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!killermonkey is awe-inspiring!
  • Offline Offline
    • DroidMonkey Apps
Re: [SUGGESTION] Retro Damage System
« Reply #1 on: December 21, 2010, 04:51:48 pm »

LOL. You musta been playing some bizzaro version of GE:S because EVERY SINGLE ONE of those bullet points is absolutely most definitly in GE:S v4.1 (and has been since BETA 3 for that matter)!

Suggest you redownload from ModDb (official host) if you are having trouble.
Logged
Pages: [1]   Go Up