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Author Topic: GES Update 12/06/10 [v4.1 Release Info]  (Read 11049 times)

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Wake[of]theBunT

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GES Update 12/06/10 [v4.1 Release Info]
« on: December 06, 2010, 02:39:41 pm »


Hey loyal fans and friends,


December 10th, 2010

Friday night, is GoldenEye: Source v4.1 night!


We might just outdo ourselves in your eyes this week, here at GoldenEye: Source. You have a smorgasbord coming your way so get a plate (with a GE:S logo). First this post, which has already given you what you most wanted ; Confirmation 2010 will get a second big release, and our first without a beta tag. Boy that feels good to say. And the release is big too! By big? We mean it (check below to see the justification)

Second, you are going to get a video to go with our announcement of the server preload files, which we talk about in this news. Then the sweet dessert, post #3 will be a beefy and highly anticipated mod release to get that MOTY phase 2 trigger finger jolting into 'vote mode' ; That's if it hasn't already! Now, Let's get into this.




From our end we have ready a nice selection of easy to run conditions for the community at large. No doubt the best yet thanks to our huge improvements and variables. Now we need the server fraternity to come to the table. Serious applicants will be given priority release when our server-preload becomes ready sometime mid-week. Those interested can send an email to Our official address between now and then to go on our list. Companies and individuals are both encouraged.

Our mod has seen a loyal base of servers and players through our beta 3 and 4 period. We feel content with how things have been in our community. But we are aware of the hunger we have to see growth, and to have all of these game-modes and refinements rolling out, viewed by as much of the modding scene as we can. If you or your friends haven't experienced GoldenEye: Source in a while, this is no better time in our history.

So to cater to the potential for an influx of players coming back, we are calling all hands to get word out about our Server Preload offer. This initiative allows those generous individuals and companies, the time to prepare their settings and get the mod ready for you. It's a sight busy for us to inform every one of our past providers that we have a release coming. That's why we need your help!

If you are a server company and are willing to donate more than one server to host our mod, it would be welcomed if you can inform us in the email, so your URL of choice will be reserved for publishing in our release day news post. If you look at our history, we have always done right by those generous contributors to our server environment.




As you see above, the date is set. Will you be there? Is the question. We think 'yes' is an obvious answer, so when sitting down with your planner, wondering what mundane Friday event could compare with your first chance at playing GoldenEye: Source v4.1? Think about this, with your eyes!




========







If you've seen the changelist before, you understand that v4.1 is no mere "patch" to beta 4. In it's own right it is a monster effort by Killermonkey on down the whole team of contributors, to get this much done in just a matter of months. We decided not to realease only a bug-free code base, but also take these several months for tweaks on our maps and many other things to validate our beta drop. You will see a polish that you might get in most commercial titles.

When you are excited about a game visually, it's not enough. The more you know about the game, the better you could be, the more fun and longevity you can have with your GE:S memories. That's why our wiki is important and we really recommend you visit often. A noob can become a pro in short time if he understands how the mechanics work.

Do you like to make custom goodness? Check out those python command additions, to realize a huge potential for custom modes by the community. Get your mod on at our Wiki, today!

[I want to know what v4.1 is]




Another success has been achieved thanks to your votes! We are in the top 100 once again. Phase 2 is going strong and counting down the days. It's time for everyone reading this who wishes us a good placing, to mobilize their efforts to get out the word to your friends and social outlets online - that GoldenEye: Source will be out of beta by the end of the week, and everyone who plays, enjoys themselves and wants to be part of our loyal and long-standing community, should head over to our ModDB page and do the few easy steps to vote for us in Mod of the Year 2010 Phase 2.

For us it's not even about prizes. If you asked any of us - It would be such a thrill to know that the thousands of downloaders that install our comprehensive GoldenEye experience, who get moments or months of joy out of the mod, would also put their hands up with our name when asked what they believe is their Mod of the Year. You know what those prizes look pretty kick-ass though...




We'll leave you with some neat news regarding community contribution. Already, by release day there will be a 3rd party map converted for full use of the v4.1 features. Here is a sneak peak at the map with our playtesters posing. More info on this map Friday.

Desert Temple

Spread the word across the web about this news post, that we are releasing, and keep your eyes peeled for the coming week of news.

GE:S Facebook Page
GoldenEye: Source Wiki
GE:S Youtube Page

>Sincerely,
Team GoldenEye: Source.
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major

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #1 on: December 06, 2010, 02:45:07 pm »

wooo!
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Troy

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #2 on: December 06, 2010, 04:12:25 pm »

I can't wait. :)
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Gabbo

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #3 on: December 06, 2010, 07:32:48 pm »

Expectations set to sky-high
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The Cy

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #4 on: December 06, 2010, 08:07:16 pm »

wohoooo friday night ! celebratiooooon!
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arturok1992

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #5 on: December 07, 2010, 12:57:18 am »

Oh yeah! :D.
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namajnaG

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #6 on: December 07, 2010, 01:40:44 am »

Hell yeah!
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Bashe

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #7 on: December 07, 2010, 02:05:29 am »

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Emilia

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #8 on: December 07, 2010, 04:04:40 am »

Bring it on! Can't wait
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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #9 on: December 07, 2010, 04:22:15 am »

Amazing! It's too bad my PC can no longer run GE:S and I haven't been able to get it fixed in time for 4.1... =[

Also, how long has GE:S had a facebook? O_o

Anyway... Great work, guys! Voted for you in both phases of MOTY. I suggest EVERYONE else do the same. =]
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Wake[of]theBunT

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #10 on: December 07, 2010, 05:15:42 am »

Also, how long has GE:S had a facebook? O_o

Anyway... Great work, guys! Voted for you in both phases of MOTY. I suggest EVERYONE else do the same. =]

We've had a facebook since 2009 I believe. It's my fault it does not get utilized in PR. I don't use it myself, but I am turning over a new leaf for benefit of GE:S. I recommend all fans to "like" us, and everything that gets posted. Get some buzz happening this week :D
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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #11 on: December 09, 2010, 07:52:11 am »

Very exciting! I'll certainly vote for you guys for MoTY.

Zombie Panic!: Souce has eaten my votes the last two years but you guys have definitely worked very hard. I'll inform all my Steam friends who've enjoyed GE:S to vote for you, too.

Best regards!
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terps4life90

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #12 on: December 09, 2010, 07:04:23 pm »

I just creamed in my pants with excitement :)! Get ready gentleman, RogerMooreSucks is back with avengence! Also will the new soundtrack for Goldeneye be up in the download section tomorrow?
« Last Edit: December 09, 2010, 07:08:28 pm by terps4life90 »
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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #13 on: December 10, 2010, 05:29:35 am »

put the update now pleeeeeeeeaaaaaaaaasssssssseeeeeeeeeeee
  :'(

Friday night is : american time or european time ? :p
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namajnaG

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #14 on: December 10, 2010, 05:37:31 am »

put the update now pleeeeeeeeaaaaaaaaasssssssseeeeeeeeeeee
  :'(

Friday night is : american time or european time ? :p

I hope european time, So I can play earlier! :D
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mookie

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #15 on: December 10, 2010, 05:52:39 am »

My guess based on past releases would be around or after midnight GMT.
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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #16 on: December 10, 2010, 06:37:32 am »

put the update now pleeeeeeeeaaaaaaaaasssssssseeeeeeeeeeee
  :'(

Friday night is : american time or european time ? :p

Assume the time of release to be in EST (aka North American time)
« Last Edit: December 10, 2010, 06:39:54 am by Gabbo »
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namajnaG

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #17 on: December 10, 2010, 07:05:32 am »

Great news! Count me in.
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Wake[of]theBunT

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #18 on: December 10, 2010, 03:06:00 pm »

Ohh umm whats this on facebook i see??

http://www.facebook.com/group.php?gid=2227208088&v=wall
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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #19 on: December 24, 2010, 09:45:08 am »

I just want to say that the 4.1 gameplay video looks amazing on my new 27" monitor. After I format from the store setting, I'll be ingame with you all.
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VC

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #20 on: December 24, 2010, 09:55:05 am »

You should be running the gameplay video on the store monitors.  For the win.
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Wake[of]theBunT

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #21 on: December 24, 2010, 12:32:57 pm »

Someone needs to go video viral and yell out "goldeneyesource.net" in some TV cameras to be as hero as Nowhere was back in 2006/7
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major

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Re: GES Update 12/06/10 [v4.1 Release Info]
« Reply #22 on: December 24, 2010, 12:44:33 pm »



@~1:35
« Last Edit: December 24, 2010, 12:46:37 pm by major »
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