In the past few weeks i've been creating this map.
It was started back in the days of beta 1.1h but i never finished it completly then.
A few weeks ago i restarted the map from scratch, at first i was going for a _classic version,
but it developed into something inbetween a classic and a neo map.
Once i read about the map Mangley is working on, it made even more sense
to not aim for a strictly classic version.
I've optimized the map for playability (wide corridors, playerclipped walls),
stable framerate (used everything i learnt of map optimisation so far)
and fast compiling time.
Oh... and fun ofc. XD
There are many custom props and textures (e.g. explosive computer consoles) and even a working soundscape.
Also there are some easter eggs like 10 hidden objects (something like the DAT cardridges in facility)
and a secret room.
I added no screenshots here because all of them are outdated and i rather release the map now
then spend another hour to take new screens.
Allthough i'm on the GES developer team, this map should be considdered a custom release
and not connected to any of the dev work i've done or i'll be doing in the future.
Nuff said, here's the download:
http://www.mediafire.com/file/ijw1unddjzz/ge_bunker_kraid.zipHave fun playing this map and please report issues if you find any of them.
A big
Thank you!!! to everyone who helped me testing the map and
all the ppl who provided suggestions, comments and crits.
PS: please delete the old version of the map from your maps folder or replace it with the new one.