Finally got a chance to hear the interview you organized Wake, well done. Also to the developers who contributed, that was great. I wish I could of been apart of it.
Time just isn't on my side at the moment, or as of late. I would have liked to contribute to BETA 4 more than I did, especially content wise, but I've been limited to more of a oversight role.
One thing I'd like to add to what you guys touched on with the part about Nickster at the end of the interview; That was very touching to hear everyone talk about him and how we've all kind of stuck together to achieve what we have so far (and to come). When I first heard of what happened with him, it was really difficult for me and alot of the other developers because I was a pretty young developer at that point.. I was one of the freshmen developers, and Nickster took me in and shortly after assigned me as the lead 3d artist. After the whole thing went down, I remember having a big drive to help take over the role as the project lead, as well as Spider, Enzo, and Fourtecks. That was probably one of the hardest thing to do, to follow in his footsteps and make sure that the project continued on in the right direction. I'm so proud that the team embraced that drive, especially now that my time is limited.