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Author Topic: [BUG] Spectator Lighting  (Read 6552 times)

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Rodney 1.666

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[BUG] Spectator Lighting
« on: August 12, 2009, 08:12:29 am »

Either Proxy [OWS] was spectating with his flashlight on, or we have ghosts.
Bug duplicated after I was seeing this light flying by now and then...









What I didn't notice, however, was that spectators can control other player's flashlights as well.

Oddly, it stays to the right, and there is about a one-second delay in between your movement and the light's movement.




Note that you must turn your light on before spectating.
While amusing, a light shining over your head makes you a much easier target...


But I'm thinking the mod has specters.
« Last Edit: August 12, 2009, 08:23:07 am by Rodney 1.666 »
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Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
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9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

Josh [SLX]

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Re: [BUG] Spectator Lighting
« Reply #1 on: August 12, 2009, 08:19:07 am »

You'd laugh if i told you it was Proxie.

He'd be mad if he knew i told you it was him doing it.  ;)

He told me about it a couple of hours ago and i had no idea what he was talking about until i saw this topic.

Then I lol'd.
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kraid

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Re: [BUG] Spectator Lighting
« Reply #2 on: August 12, 2009, 10:01:03 am »

mp_flashlight 0

IMO we don't need a flashlight in GES.
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VC

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Re: [BUG] Spectator Lighting
« Reply #3 on: August 12, 2009, 02:20:04 pm »

This.

The only use we have for the flashlight is to accomodate poor lighting work by the mappers.
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Jeron [SharpSh00tah]

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Re: [BUG] Spectator Lighting
« Reply #4 on: August 12, 2009, 02:34:57 pm »

This.

The only use we have for the flashlight is to accomodate poor lighting work by the mappers.

FTW!
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VC

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Re: [BUG] Spectator Lighting
« Reply #5 on: August 12, 2009, 02:54:20 pm »

Leave it in for a while and make a Halloween teaser video, Grenade Launchers v. The Haunted Water Caverns.

And that's QFE or QFT, not FTW.  I'm always FTW, but not always QF_, just usually.
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"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
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"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Rodney 1.666

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Re: [BUG] Spectator Lighting
« Reply #6 on: August 12, 2009, 06:31:07 pm »

Leave it in for a while and make a Halloween teaser video, Grenade Launchers v. The Haunted Water Caverns.

So, I wasn't the only one thinking along those lines.
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Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

VC

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Re: [BUG] Spectator Lighting
« Reply #7 on: August 12, 2009, 07:15:57 pm »

Great minds think alike mine.
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"(03:12:59 PM) VC: Go ahead.  I am, and I am."

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Re: [BUG] Spectator Lighting
« Reply #8 on: August 13, 2009, 03:20:33 am »

Leave it in for a while and make a Halloween teaser video, Grenade Launchers v. The Haunted Water Caverns.

And that's QFE or QFT, not FTW.  I'm always FTW, but not always QF_, just usually.
That would be an epic win! can I be a ghost ?
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Koba

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Re: [BUG] Spectator Lighting
« Reply #9 on: August 13, 2009, 09:20:01 pm »

I actually discovered this last week. I was hoping it would stay secret a little bit longer. The darker maps are very funny to do this on. Give it a go.
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killermonkey

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Re: [BUG] Spectator Lighting
« Reply #10 on: August 14, 2009, 03:46:45 pm »

noted, this will be fixed. Thanks!
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keefy

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Re: [BUG] Spectator Lighting
« Reply #11 on: August 19, 2009, 04:34:09 am »

interesting bug and quite similar to some I have seen in other mods, so mabe look out forthe following.

Ability to pick up weapons in spectate and fire them,
Ability to use objects like doors chargers etc.
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VC

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Re: [BUG] Spectator Lighting
« Reply #12 on: August 19, 2009, 11:38:45 am »

We've already had spectators with +use events and firing the Golden Gun.
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"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."
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