GoldenEye: Source Forums

  • November 15, 2024, 07:08:33 am
  • Welcome, Guest
Advanced search  

News:

Pages: 1 [2]  All   Go Down

Author Topic: VC's Laboratory 90808  (Read 29970 times)

0 Members and 1 Guest are viewing this topic.

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #15 on: August 16, 2009, 02:22:00 pm »

Ah, yes, that thing that made me say AW FUCK DIS SHIT and throw my computer out the window and vow to not do a damn thing until I finish working on custom software to handle the offset detection.

I'm going to either be jury duty or four-hour shifts this week, so I'll probably have time to get something done in that direction.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

CCsaint10

  • Nickname: "Saint"
  • 007
  • ****
  • Posts: 1,560
  • Reputation Power: 71
  • CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!CCsaint10 is awe-inspiring!
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #16 on: August 24, 2009, 04:04:30 am »

Oh that is right! I forgot about the program you were talking about that is supposed to spit the right scale out for you. Hope it works out man.
Logged

Brings back memories, doesn't it? :D

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #17 on: August 24, 2009, 01:33:43 pm »

It will once I get it up and running.  I made a big list of things I need to do and the order they need to be done, and it fell about halfway down the list.  I've been keeping busy enough that when I find two hours I feel more like wasting it in TF2 or L4D than in trying to work on code.

But since I work the night shift today, I'm hackin' at code right now.  Wheee, sorta.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Doc.NO

  • 00 Agent
  • ***
  • Posts: 836
  • Reputation Power: 0
  • Doc.NO hides in shadows.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #18 on: August 25, 2009, 07:27:43 pm »

I've been keeping busy enough that when I find two hours I feel more like wasting it in TF2 or L4D
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #19 on: August 26, 2009, 11:49:13 am »

Yep. Like last night.  But I slept all damn day yesterday and I work only a half-shift today, so maybe I'll do something productive.  Or at least I'll just keep telling myself that.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #20 on: September 06, 2009, 11:23:41 am »

yeah cool i hope there will be s GE:S Mission as soon as possible. Ha i am interesting how facility would be to play. Make an CO-OP Mission with Trevelyan, fight trough the bottling room, and so on,..... Ha everything like in the movie. Great.

Still any updates/information about GE:S Missions ?
Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #21 on: September 06, 2009, 12:52:24 pm »

The only thing to be said about missions is "in the distant future."  Missions is nothing more than a name and a concept at this point.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #22 on: September 06, 2009, 01:21:48 pm »

I hope this "future" will not be in 2012 or up. I don´t want to wait so long. Well who want it ?
Or maybe only one mission... ?  For example facility, or Cradle ?
Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #23 on: September 06, 2009, 01:23:26 pm »

If we can do one we can do them all.  All the work goes into making the first one function.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

[GE:S Com] DF Ank1

  • Secret Agent
  • **
  • Posts: 193
  • Reputation Power: 6
  • [GE:S Com] DF Ank1 has no influence.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #24 on: September 06, 2009, 06:39:02 pm »

Yes i only thoght about a littel GE:S Mission Demo, where you can play in only 1 level. Only for example.
Logged
Big Fan of the Arecibo Observatory / Antenna Cradle.
I would pay money to get the old cradle back. Ad me on Facebook. I am ever glad about new members. Specially when they come from GE:S. My name is Rudolf von Ank

Jeron [SharpSh00tah]

  • Level Designer
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,004
  • Reputation Power: 53
  • Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.Jeron [SharpSh00tah] has an aura about them.
  • Offline Offline
Re: VC's Laboratory 90808
« Reply #25 on: September 09, 2009, 05:04:26 pm »

If we can do one we can do them all.  All the work goes into making the first one function.

Golly gee, your just Chock-full of quotes! :p
Logged

Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;
Pages: 1 [2]  All   Go Up