1) RC-P90
The deathbeam effect seems to be taking a lot of the fun out of rounds when RC-P90 spawns. It's being received like Gold PP7 was before 3.1. (which I think was a bit much, I've only seen it once...) Now, I love feed back (I'm expecting more in this thread) but I always take it personally when someone trys to throw "well you did the weapons" at me when RC-P90's behavior is fine but its rate of damage has been suspended from my control. Vote yes on 1 in this thread and I will badger KM until he lets me set the last part of the damage system to Goldeneye scale.
2) Klobb
DD44 was buffed in 3.1 because the pistol accuracy penalty I added to degrade pistols when compared to automatics put DD44 in the dumps. However, while Klobb is on GE scale, I'm wondering if it should stay there. The problem is that mouse-based aiming improved weapon strengths across the board, thus not affecting balance. Until you get you Klobb. Since it has no accuracy for mouse-aiming to improve, Klobb didn't get any better, and thus became worse. Vote yes on 2 if you want Klobb to receive an accuracy bonus when sighted. It will still be total crap, but it won't make you fell stupid for firing bullets from it when your alternative is to cross the room running into bullets swinging your slaps around.