GoldenEye: Source Forums

  • December 18, 2024, 02:15:17 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: First Day (GDC Blog 3)  (Read 15128 times)

0 Members and 1 Guest are viewing this topic.

Mark [lodle]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,411
  • Reputation Power: 1
  • Mark [lodle] has no influence.
  • Offline Offline
First Day (GDC Blog 3)
« on: March 24, 2009, 05:06:02 am »

Today was a very long and hard day. For starters i had a cat nap the day before and ended up getting a total of 2 hours sleep which was a nice start to the day (not). Any way we rocked up at gdc at 8 on the dot to get our media passes for gdc. The passes had a nice media tag stashed on the bottom and allowed us to get into all kinds of areas of gdc. Plus we get our own little room with refreshments, internet and printer access.

The first conference i went to was a full day tutorial on 3d math programming. This highlighted the point that if you want to do games development as a software engineer you need to do the hard maths other wise your going to find it very hard. It covered the basics of 3d maths with vectors, matrices and transformations which i found to not be so fun. How ever later in the day the more interesting lectures started with one on floating point numbers (reals) and the troubles they caused with 3d maths. Most programmers will know that floats get less precise as they get larger in size due to the way the computer stores them. It causes issues of raytracing and bsp trees not working when they should and other issues.

Another cool thing was splines and how all they different types are in reality all the same. This talk made things in the source engine make alot of sense (and early cad programs as well).

After gdc was done for the day we caught up with john from wolffire at the w bar. After a couple of rounds of drinks and rowdy chatter, we headed out to an all American dinner for dinner.

So now im full, and partly drunk and ready for another day. Sorry about the lack of images, but they all sucked today.

Edit: Due to Majors bitching here are the images:











« Last Edit: March 24, 2009, 05:24:20 am by Mark [lodle] »
Logged

major

  • On Vacation
  • Retired Developer
  • 007
  • ****
  • Posts: 1,837
  • Reputation Power: 109
  • major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!major is awe-inspiring!
  • Offline Offline
Re: First Day (GDC Blog 3)
« Reply #1 on: March 24, 2009, 06:52:29 am »



Edit: Due to Majors bitching here are the images:


Logged
All view points are of my own and not associated with the team.

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
Re: First Day (GDC Blog 3)
« Reply #2 on: March 24, 2009, 07:21:09 am »

I want some inside information when this is all over ;)
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

Jonathan [Spider]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,740
  • Reputation Power: 1
  • Jonathan [Spider] has no influence.
  • Offline Offline
    • Jonathan Scott Art
Re: First Day (GDC Blog 3)
« Reply #3 on: March 24, 2009, 09:36:29 am »

man your making me want to go for one day to GDC lol

it would be such a waste though for me to go cause i have no real biz to do there, other than to job hunt at the career fair.. whcih is always shit cause they just toss your resumes into a black hole never to be seen agian.

but i do love the booze and randomly walking the expo hehe.
Logged
Fonfa
"making out with ugly girls builds character"
"getting the ugly girls then the pretty ones makes you feel like leveling up in an rpg game"

SLX- i'm having a problem
Spider2544 - if you need me to bury a hooker, i can be there in 20 mins with my shovel
SLX - bring condoms

Mark [lodle]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,411
  • Reputation Power: 1
  • Mark [lodle] has no influence.
  • Offline Offline
Re: First Day (GDC Blog 3)
« Reply #4 on: March 24, 2009, 09:40:52 am »

I just got invited to a party on Tuesday night. Wtf? Tuesday?
Logged

X-tra

  • -
  • 00 Agent
  • ***
  • Posts: 266
  • Reputation Power: 0
  • X-tra is looked down upon.
  • Offline Offline
Re: First Day (GDC Blog 3)
« Reply #5 on: March 24, 2009, 11:24:31 am »

Awesome pics. :P
Logged
Just in case, I'm French. So if you see that some of my sentences dosen't make any sens, you know why. But hey, who care anyway ?

PPK

  • 007
  • ****
  • Posts: 1,177
  • Reputation Power: 26
  • PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.PPK is on the verge of being accepted.
  • Offline Offline
    • Warrior Nation
Re: First Day (GDC Blog 3)
« Reply #6 on: March 24, 2009, 05:54:48 pm »

It must be awesome there. I did get 3D math's importance to gaming. It is curious, but it's not my area of study. You must be enjoying it a lot though. Now we can see that behind all those beautiful things you see in games is some real science. Some real one indeed.
Logged

Sp1nn3y

  • Local Graphic Artist
  • 00 Agent
  • ***
  • Posts: 570
  • Reputation Power: 0
  • Sp1nn3y has no influence.
  • Offline Offline
    • Sp1nn3ys Portfolio Website
Re: First Day (GDC Blog 3)
« Reply #7 on: March 24, 2009, 06:15:45 pm »

I just got invited to a party on Tuesday night. Wtf? Tuesday?

Lol, Welcome to America :D.
Logged

Mark [lodle]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,411
  • Reputation Power: 1
  • Mark [lodle] has no influence.
  • Offline Offline
Re: First Day (GDC Blog 3)
« Reply #8 on: March 24, 2009, 07:45:23 pm »

Im doing an intel tutorial atm on multi threading in games and it rocks plus got a free glow in the dark brain (more on that tonight).
Logged

Loafie, Hero of Dreams

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 4,066
  • Reputation Power: 1
  • Loafie, Hero of Dreams has no influence.
  • Offline Offline
Re: First Day (GDC Blog 3)
« Reply #9 on: March 27, 2009, 03:32:33 am »

west hall is a ghost town. it was better when they had they expo floor there
Logged
maps in production: ge_temple maps released: ge_caves, ge_complex, ge_complex_classic
Quote
Loafie, Hero of Dreams is watching Big Love
fourtecks: you are watching basstronix?
Pages: [1]   Go Up