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Author Topic: Setting Up a Server Behind Router Help  (Read 17332 times)

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VC

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Re: Setting Up a Server Behind Router Help
« Reply #15 on: February 18, 2009, 01:01:03 am »

InThePit set up a listen server and after setting sv_lan 1, it appeared in the master list.
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lotus006

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Re: Setting Up a Server Behind Router Help
« Reply #16 on: February 18, 2009, 01:07:58 am »

yes i see this server , you say i need to put in my console sv_lan 1 for make it online ?

I hate router 2wire :(

Edit : nope i tried but it's not working
« Last Edit: February 18, 2009, 01:11:09 am by lotus006 »
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VC

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Re: Setting Up a Server Behind Router Help
« Reply #17 on: February 18, 2009, 01:21:15 am »

You must set sv_lan 0, then change the map. (changelevel ge_facility)
« Last Edit: February 18, 2009, 01:31:24 am by Viashino Cutthroat »
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major

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Re: Setting Up a Server Behind Router Help
« Reply #18 on: February 18, 2009, 01:29:31 am »

You must set sv_lan 0, then change the map. (changelevel ge_facility)

SV_lan 1? not 0

I set up a server, name Fuck VALVe!  doubt it works though, router isn't setup for me to host server.
« Last Edit: February 18, 2009, 01:31:35 am by Viashino Cutthroat »
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VC

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Re: Setting Up a Server Behind Router Help
« Reply #19 on: February 18, 2009, 01:32:02 am »

I don't know what you're talking about.

Just open your port(s). 27015 is default.
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lotus006

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Re: Setting Up a Server Behind Router Help
« Reply #20 on: February 18, 2009, 01:52:39 am »

There's all my Config

Router = 2Wire 2702HG-G



[/URL]


Quote
srcds.exe -exec server.cfg -console -game gesource +ip 192.168.2.10 –port 27015 -map ge_runway -maxplayers 24 -sv_lan 0

My Spec :

Striker Extreme I
RAM : OCZ Reaper X PC2-8000 4gb
Hard Disk : 3x 500 GB Sata2 Raid  + 1x 250GB Sata2
Processor : Core 2 Duo , E6850  3Ghz @ 3.0 Ghz x64
Windows 7 x64 build 7000


Code: [Select]
// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
sv_lan 0

// Change the number to the region you live in!
// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world
sv_region 0

// Give your server a name here
hostname "Goldeneye Source Beta 3"

// Rcon password is used to give your server orders by using console, so think of a good password
// rcon_password "remote"

// If you want your server to be private, fill in a password and delete the // in front of sv_password
// sv_password "mi6"



// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************

// Allow the use of a flashlight
mp_flashlight 0

// Disabled for alpha (wont work)
// mp_footsteps 0

// 1 enables falling damage, 0 disables it
mp_falldamage 1

// Timelimit is how many minutes for a map.
mp_timelimit 30
mp_fraglimit 50

// In our testing we found this variable to make it easier for a particular exploit.
//  Best to keep it disabled until we find another way to handle it.
// 1 = Forces the engine to use light physics...  better server preformance
sv_turbophysics 0

//Time in seconds to delay before a map change.
mp_chattime 10

// *********** Rates ***********

// Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_maxrate 20000

// Min bandwidth rate allowed on server, 0=unlimited, 4000=dialup limit
// 10000=any modern connection, CAL minimum rate.
sv_minrate 10000

// Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
// 66 max, 50 min rate clamping reduces hit-reg problems.
// Permitting lower rates only can help dialup players and not by much.
sv_maxcmdrate 66
sv_maxupdaterate 66
sv_mincmdrate 50
sv_minupdaterate 50

// Enforce symmetrical rates.
sv_client_cmdrate_difference 17

// Ensure client interpolation functions appropriately.
// Improves hit registration for bullet weapons.
sv_client_max_interp_ratio 3
sv_client_min_interp_ratio 2

// *********** server logging ***********
log on
sv_logbans 0
sv_logecho 0
sv_logfile 1
sv_log_onefile 0


// *********** DOWNLOAD ***********

// Allow clients to download files
sv_allowdownload 0

// Allow clients to upload customizations files
sv_allowupload 1

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 1

// *********** CHEATS ***********

// Enables the use of cheats.  ex. "impulse 101" "noclip"
sv_cheats 0

// disable clients' ability to pause the server
sv_pausable 0

// Forces prediction on the client, protects clients from themselves.
sv_client_predict 1
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major

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Re: Setting Up a Server Behind Router Help
« Reply #21 on: February 18, 2009, 02:10:51 am »

Quote
srcds.exe -exec server.cfg -console -game gesource +ip 192.168.2.10 –port 27015 -map ge_runway -maxplayers 24 -sv_lan 0

Try setting the ip to your real ip.. not local. so.. +ip 76.65.72.177

And valve still has everything screwed so wont work anyway.
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lotus006

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Re: Setting Up a Server Behind Router Help
« Reply #22 on: February 18, 2009, 02:18:59 am »

ok it's working on listenserver with sv_lan 0 then Changelevel ge_facility

Thanks

But now why isn't working with the dedicated server :( ?
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major

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Re: Setting Up a Server Behind Router Help
« Reply #23 on: February 18, 2009, 02:21:03 am »

Cause VALVe broke it..... Wait for them to fix it.

Can refer to the 1 reply to the topic, for reason why its not working on dedicated.
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Re: Setting Up a Server Behind Router Help
« Reply #24 on: February 18, 2009, 02:25:36 am »

Any one can help me for the rate and other misc stuff about that

I have 90 ko/sec Upload and for the Download is 1.9 Mb /sec.
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major

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Re: Setting Up a Server Behind Router Help
« Reply #25 on: February 18, 2009, 02:29:34 am »

Gonna get out a 6-8 person server out of that maybe. 66tick if your feeling lucky.

http://www.jason35.com/Netcode.htm

Give that a look.
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lotus006

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Re: Setting Up a Server Behind Router Help
« Reply #26 on: February 20, 2009, 09:19:24 pm »

Thanks about all your help , I'm sorry if i'm late to say this :P

And maybe I will try to make some map in Hammer for GE : S ( I have done 2 maps in gmod but i never posted it), I post in a while the work if some one want to see :)
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