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Author Topic: [VALVE UPDATE] ATTENTION README **FIXED**  (Read 21015 times)

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Abraham Lincoln

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Re: [VALVE UPDATE] ATTENTION README
« Reply #15 on: February 17, 2009, 07:56:02 am »

This is Valve's way of keeping you on your toes!
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Kinky

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Re: [VALVE UPDATE] ATTENTION README
« Reply #16 on: February 17, 2009, 08:00:52 am »

How irritating... at least they had good reasons... demoman got nerfed and an exploit that allowed you to change loadout mid-combat was fixed. tbh im in favour of Valves fixes :P

Hopefully it wont cause too much hassle :)
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Re: [VALVE UPDATE] ATTENTION README
« Reply #17 on: February 17, 2009, 11:42:35 am »

sounds like the update they just released fixes the problems
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major

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Re: [VALVE UPDATE] ATTENTION README
« Reply #18 on: February 17, 2009, 12:10:19 pm »

Didn't fix anything though :(
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xabba

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Re: [VALVE UPDATE] ATTENTION README
« Reply #19 on: February 17, 2009, 12:15:02 pm »

I guess Valve figured since the analog TV shutdown was postponed, they had to do something to fill the void.  ;D
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Rodney 1.666

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Re: [VALVE UPDATE] ATTENTION README
« Reply #20 on: February 17, 2009, 12:16:23 pm »

I guess Valve figured since the analog TV shutdown was postponed, they had to do something to fill the void.  ;D

Something is gonna be broken, one way or another.
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Mark [lodle]

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Re: [VALVE UPDATE] ATTENTION README
« Reply #21 on: February 17, 2009, 12:17:15 pm »

Valve just released a patch to fix the bugs. When the servers update it should be good again.
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VC

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Re: [VALVE UPDATE] ATTENTION README
« Reply #22 on: February 17, 2009, 12:37:08 pm »

They changed all Steam IDs from STEAM_0: to STEAM_1

"Some peoples IDs aren't 1, STEAM_2:0:, STEAM_1:1:, etc. but using the steam_1 method will fix most, if you want an even easier way just remove the STEAM_0:0: part from every ID in the database and only use the unique numbers at the end. As an example my STEAMID was STEAM_0:0:13214556, it is now STEAM_1:0:13214556, removing the STEAM_0:0: part would leave you with 13214556 which is still a unique number. I believe this is the method the statistics system uses to" - Some Guy Named WildFire

TF2 and DoD:S are using the new STEAM_1 ID and CS:S is using the old STEAM_0 ID. This means each of the 600+ people has to have a SECOND ID added for each person (a STEAM_1 and a STEAM_0 ID).

It probably has to do with Steam Cloud.
L4D uses Steam Cloud and has STEAM_1 SteamIDs
TF2 now uses Steam Cloud and has STEAM_1

STEAM_1:0:1337 and STEAM_0:0:1337 are the same.
STEAM_0:1:1337 and STEAM_0:0:1337 are different steam accounts.


I saw this on the Steampowered forums.
« Last Edit: February 17, 2009, 12:53:03 pm by Wake[of]theBunT »
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Re: [VALVE UPDATE] ATTENTION README
« Reply #23 on: February 17, 2009, 12:50:27 pm »

its all taken care of don't worry VC
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The Beatles pwn j00!

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Re: [VALVE UPDATE] ATTENTION README
« Reply #24 on: February 17, 2009, 12:53:36 pm »

I'm confused. Is all this why I'm only able to see 3 servers? (Euro servers in which I ping 300... ugh.)

I'm starting to get GE:S withdrawals.  :'(
« Last Edit: February 17, 2009, 12:58:59 pm by The Beatles pwn j00! »
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coolDisguise

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Re: [VALVE UPDATE] ATTENTION README
« Reply #25 on: February 17, 2009, 01:01:26 pm »

I'm confused. Is all this why I'm only able to see 3 servers (EURO servers, even... ugh)?

I'm starting to get GE:S withdrawals.  :'(

+ these 3 servers are quite bugged, since the kills with certain weapons wouldn't be counted (I still need some kills with the AR33 and every type of mines and didn't get any kill counted although I killed many people using these weapons)
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X-tra

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Re: [VALVE UPDATE] ATTENTION README
« Reply #26 on: February 17, 2009, 01:52:15 pm »

Hey, I have 10+ servers, me. :-o
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Re: [VALVE UPDATE] ATTENTION README
« Reply #27 on: February 17, 2009, 02:01:04 pm »

I'm starting to get GE:S withdrawals.  :'(

/palmhead /palmhead /palmhead /palmhead /palmhead Me Too.. meee tooo...
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Re: [VALVE UPDATE] ATTENTION README
« Reply #28 on: February 17, 2009, 02:09:12 pm »

Someone fly VC out to Seattle so he can choke a bitch, and stop these problems.
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mookie

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Re: [VALVE UPDATE] ATTENTION README
« Reply #29 on: February 17, 2009, 02:30:11 pm »

Here's what I've got, maybe one of you can make something of this:

Code: [Select]
Unable to load Steam support library.
This server will operate in LAN mode only.

This is after doing hldsupdatetool -command update -game tf on the server. Server won't connect to VAC, and rejects clients (pretending to be a LAN server).
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