Hey there,
Your models look fairly good, I don't see any major problems with them, and it's a definite plus that you can properly UV map. As much as modeling\uving\texturing in the complete package play a high role in our decisions on 3D artists, I think that the our most use out of you would be Animation. Reason being is we don't have a whole lot of 3d art related things left to do, aside from characters, props, and 1 or 2 weapons and a whole lot of animation work to be done.
Do you have any experience or knowledge of animating in first-person point-of-view?