GoldenEye: Source Forums

  • November 24, 2024, 03:17:31 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1] 2 3   Go Down

Author Topic: [CHAR] Oddjob High Poly Render (12/01/06)  (Read 44209 times)

0 Members and 1 Guest are viewing this topic.

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
[CHAR] Oddjob High Poly Render (12/01/06)
« on: December 02, 2006, 02:37:23 am »



Model by Spider

Enjoy!
« Last Edit: February 25, 2009, 10:58:09 pm by JcFerggy »
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

Jonathan [Spider]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,740
  • Reputation Power: 1
  • Jonathan [Spider] has no influence.
  • Offline Offline
    • Jonathan Scott Art
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #1 on: December 02, 2006, 02:39:35 am »

Zbrush PWns muhahah
Logged
Fonfa
"making out with ugly girls builds character"
"getting the ugly girls then the pretty ones makes you feel like leveling up in an rpg game"

SLX- i'm having a problem
Spider2544 - if you need me to bury a hooker, i can be there in 20 mins with my shovel
SLX - bring condoms

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #2 on: December 02, 2006, 02:40:52 am »

Zbrush PWns muhahah
I know, but you suck at it... :P
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

InvertedShadow

  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,505
  • Reputation Power: 1
  • InvertedShadow has no influence.
  • Offline Offline
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #3 on: December 02, 2006, 02:43:47 am »

I'm so confused with whats shown to public and not.. oh well. Looks great!
We need to add that hat on though.
Logged

MtM0201

  • Guest
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #4 on: December 02, 2006, 02:59:46 am »

yea, he needs a hat...and great job
Logged

Fro

  • Agent
  • *
  • Posts: 36
  • Reputation Power: 0
  • Fro has no influence.
  • Offline Offline
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #5 on: December 02, 2006, 03:08:31 am »

Definitely improved from the Alpha.
Logged

jimmy

  • Agent
  • *
  • Posts: 34
  • Reputation Power: 0
  • jimmy has no influence.
  • Offline Offline
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #6 on: December 02, 2006, 03:11:50 am »

Definitely improved from the Alpha.
Logged

boris

  • Secret Agent
  • **
  • Posts: 57
  • Reputation Power: 0
  • boris is looked down upon.
  • Offline Offline
    • boris's file network
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #7 on: December 02, 2006, 04:54:23 am »

I like the new mustache - adds a lot to his Korean features...
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #8 on: December 02, 2006, 05:12:09 am »

Toshiyuki Sakata was of Japanese genetics.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Wake[of]theBunT

  • Former [PR/SFX/Webmaster]
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,371
  • Reputation Power: 108
  • Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!
  • Offline Offline
    • Goldeneye Source
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #9 on: December 02, 2006, 08:20:17 am »

Uhh what you mean improved on alpha this is a high poly render though, am i mistaken in saying it WONT even be in the game world?  ???
Logged

InvertedShadow

  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,505
  • Reputation Power: 1
  • InvertedShadow has no influence.
  • Offline Offline
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #10 on: December 02, 2006, 09:12:59 am »

I think that's just the model with normals applied into polygons.
Logged

Wake[of]theBunT

  • Former [PR/SFX/Webmaster]
  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 3,371
  • Reputation Power: 108
  • Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!Wake[of]theBunT is awe-inspiring!
  • Offline Offline
    • Goldeneye Source
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #11 on: December 02, 2006, 10:37:26 am »

I see, cool.

Inverted is a tard hahaha, why use a tinyurl for a ref link?! Your sig broke......
Logged

boris

  • Secret Agent
  • **
  • Posts: 57
  • Reputation Power: 0
  • boris is looked down upon.
  • Offline Offline
    • boris's file network
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #12 on: December 02, 2006, 06:00:45 pm »

Toshiyuki Sakata was of Japanese genetics.

"Oddjob, so named by Goldfinger, is Korean-born, and, much like in the film, is extremely strong, proven in one sequence where he breaks the railing of a staircase with his hand and the mantle of a fireplace with his foot." -Wikipedia
Logged

NoodlePudding

  • Super Pimp
  • Secret Agent
  • **
  • Posts: 54
  • Reputation Power: 0
  • NoodlePudding has no influence.
  • Offline Offline
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #13 on: December 02, 2006, 06:34:33 pm »

In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.
Logged
I eat babies for college credits, true story.

boris

  • Secret Agent
  • **
  • Posts: 57
  • Reputation Power: 0
  • boris is looked down upon.
  • Offline Offline
    • boris's file network
Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #14 on: December 02, 2006, 06:56:28 pm »

In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.

So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?
Logged
Pages: [1] 2 3   Go Up