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Author Topic: [CHAR] Oddjob High Poly Render (12/01/06)  (Read 45567 times)

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Wake[of]theBunT

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #15 on: December 02, 2006, 08:02:44 pm »

So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?

I should give you -rep on that one haha haha, scottland is part of 'britain' ...

I believe you mean England
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irfman

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #16 on: December 02, 2006, 09:29:44 pm »

Thats definatly an Odd Job  ;D






(see what I did there)
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NoodlePudding

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #17 on: December 02, 2006, 09:36:14 pm »

Ok. But your not saying that James Bond has English features are you? No. You cant use makeup to accent someones nationality. You lose. Get over it.
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Polizei

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #18 on: December 02, 2006, 10:02:52 pm »

Ok. But your not saying that James Bond has English features are you? No. You cant use makeup to accent someones nationality. You lose. Get over it.

If I may play the devil's advocate, The character Dr. No was a self-described "unwanted child of a German missionary and a Chinese girl of a good family". He was played by Canadian actor Joseph Wiseman.

Dr. No

Joseph Wiseman.
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Sean [Baron]

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #19 on: December 02, 2006, 10:07:52 pm »

Lets no go off-topic please. If you want make a new topic, and you guys can discuss this there. Thanks.
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soyboy1800

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #20 on: December 02, 2006, 11:50:21 pm »

Ooh Oddjob looks very nice.  Pretty damn realistic.  And haha irfman, very clever.   :D
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DaDude

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #21 on: December 03, 2006, 12:02:26 am »

Nice job. :)
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.sh4k3n

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #22 on: December 03, 2006, 01:05:44 am »

Looks good. Nice work, spider.
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HardHittinHeeb

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #23 on: December 03, 2006, 01:49:52 pm »

Sakata doesn't look Korean. Oh, and the model's nose looks a little too upturned, and I'm not sure you captured his eyes.
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olileauk

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #24 on: December 03, 2006, 02:41:35 pm »

i'm loving that model, nice job.
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Fro

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #25 on: December 03, 2006, 03:08:42 pm »

In the movie he is said to be Korean. In RL Sakata is Japanese and to say that he had "Korean" features in Goldfinger would be entirely innaccurate.

So? Sean Connery was from Scotland but James Bond was from Britain or whatever. They do use makeup on the set you know?

Officially according to what Ian Fleming wrote in the novels, Bond is half Scottish/half Swiss.
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mbsurfer

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #26 on: December 03, 2006, 05:35:12 pm »

 :o Holy bejeezus that looks sweet! I can't find anything wrong with it, other than no hat :P
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The_JFK

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #27 on: December 04, 2006, 05:12:44 am »

Lookin' good so far. Are all the character models getting a "facelift" so to speak?
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Sean [Baron]

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #28 on: December 04, 2006, 05:32:53 am »

Lookin' good so far. Are all the character models getting a "facelift" so to speak?
More then likely, yes. We are trying to improve on them as much as possible.
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Jonathan [Spider]

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Re: [CHAR] Oddjob High Poly Render (12/01/06)
« Reply #29 on: December 04, 2006, 08:38:06 am »

Uhh what you mean improved on alpha this is a high poly render though, am i mistaken in saying it WONT even be in the game world?  ???

yea this is the highpoly model, and cant be used in game, however its used for generating normal maps. so in game it should look pretty similar. only thing is though HL2 engine isnt quite so hot at rendering normal maps

Sakata doesn't look Korean. Oh, and the model's nose looks a little too upturned, and I'm not sure you captured his eyes.

yea i wasnt going for the exact look of the actor from the films, specificaly because i dont want the mod to get into any issues of likeness rights of the actors from the films. my version is also a bit younger than the actor, and has a bit darker skin tones.
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