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Author Topic: GES Update 9/27/08  (Read 105406 times)

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UnKnown-Pain

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Re: GES Update 9/27/08
« Reply #75 on: October 07, 2008, 01:25:39 pm »

bumping my golden gun question again ... :/
Any news on the goldengun mode from the original, body armor limitations... etc
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killermonkey

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Re: GES Update 9/27/08
« Reply #76 on: October 07, 2008, 01:55:06 pm »

It will be in Beta 3, working on implementation in the near future. Will be fully LUA based so you can change the settings for your server if you like (body armor or what not)
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1Rusky

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Re: GES Update 9/27/08
« Reply #77 on: October 08, 2008, 12:30:25 am »

I was wondering if rocket launcher or grenades have been put into the game yet. Just thinking how great that would be on cradle.
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Rodney 1.666

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Re: GES Update 9/27/08
« Reply #78 on: October 08, 2008, 02:50:01 am »

The rocket launcher model exists.
No grenade models to my knowledge, but I'm sure they'll be in.

EDIT:

Rocket launcher here:
http://forums.goldeneyesource.com/index.php/topic,1092.0.html
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1Rusky

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Re: GES Update 9/27/08
« Reply #79 on: October 08, 2008, 03:06:16 am »

The rocket launcher model exists.
No grenade models to my knowledge, but I'm sure they'll be in.

EDIT:

Rocket launcher here:
http://forums.goldeneyesource.com/index.php/topic,1092.0.html

Thanks for that. Was wondering if there's a chance the rocket launcher will be in the next release as well. Thanks ;)
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mbsurfer

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Re: GES Update 9/27/08
« Reply #80 on: October 08, 2008, 03:28:21 am »

No grenade models to my knowledge, but I'm sure they'll be in.
Gotcha covered.
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killermonkey

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Re: GES Update 9/27/08
« Reply #81 on: October 08, 2008, 04:06:21 am »

All weapons *should* appear in the next release, we already have half of them fully functioning! Some new ones would be the rocket launcher, grenade, grenade launcher, and the tazerboy and will require some work to implement (grenades are already implemented as of two days ago) but David and I can handle it no problem.
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X-tra

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Re: GES Update 9/27/08
« Reply #82 on: October 08, 2008, 12:28:30 pm »

You should add an achievement about explosive weapons, like the grenades.

And, by the way, will the DD44 be a little more strong ?
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Just in case, I'm French. So if you see that some of my sentences dosen't make any sens, you know why. But hey, who care anyway ?

Jace_C88

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Re: GES Update 9/27/08
« Reply #83 on: October 08, 2008, 03:30:43 pm »

Awesome work team, it looks incredible. I'm feeling confident that this game may just get my friends back into video games  ;D
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I8PP

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Re: GES Update 9/27/08
« Reply #84 on: October 09, 2008, 05:29:59 am »

Wow, all of this looks really awesome.

A suggestion for achievements, perhaps:

- An achievement revolving around multi-kills. I'm sure we all remember the fabled quad-kill (D'OH!), right?
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MtM0201

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Re: GES Update 9/27/08
« Reply #85 on: October 09, 2008, 07:00:55 pm »

lol I remember the quad kill, yea, an achievement like wipe out the whole sever within ( x number of seconds ) without dying would be cool.
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X-tra

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Re: GES Update 9/27/08
« Reply #86 on: October 09, 2008, 08:29:09 pm »

Annother achievement idea. Like the TF2 one : Force a player to leave the server after killing him 5 time whitout dying.

Would be awesome ;D ;D ;D
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UnKnown-Pain

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Re: GES Update 9/27/08
« Reply #87 on: October 09, 2008, 11:47:47 pm »

All weapons *should* appear in the next release, we already have half of them fully functioning! Some new ones would be the rocket launcher, grenade, grenade launcher, and the tazerboy and will require some work to implement (grenades are already implemented as of two days ago) but David and I can handle it no problem.

When i do get a server up for it i'll be banning grenades, grenades just remind me of WWII sims and CSS :)

On a different note, how far along are you with the 'awards'?  eg. Most deadly, AC -10 Award etc ? Be interesting to see how its implimented and hopefully it won't end up like 6 people on the server getting the same award...if you catch my drift :/

ps. I already know the AC -10 Award is mine :/
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Doc.NO

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Re: GES Update 9/27/08
« Reply #88 on: October 10, 2008, 12:01:54 am »

grenades just remind me of WWII sims and CSS :)
Quoted for truth!

Another question... are the proxies still as cheap as in the current build (beta 1.0 / 1.1)?
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CCsaint10

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Re: GES Update 9/27/08
« Reply #89 on: October 10, 2008, 01:07:44 am »

since we were talking about achievements and TF2, I really think we should have an achievement or "tracker" like in TF2 that shows what the highest amount of kills you have EVER gotten in a game of GE:S in which you have played. I think everyone knows what I am talking about. It has that graph when you load the server that shows how many kills you have had in 1 streak? Yeah, that is it. It should also show something or play a sound or something in game when you pass that kill limit from before. :D

So many ideas with so little time.
Thanks guys,
Lax
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