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Topic: Custom maps (Read 8240 times)
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enigma789
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Custom maps
«
on:
November 18, 2007, 02:42:15 am »
Is it possible to make custom maps for GE:S using SDK?
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Sporkfire
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Re: Custom maps
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Reply #1 on:
November 18, 2007, 05:15:30 am »
yes, If you need to know the configs look at the wiki.
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enigma789
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Re: Custom maps
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Reply #2 on:
November 20, 2007, 06:48:46 am »
Ah, I found the directions.
Is it possible to make single player maps for GE:S then?
I'm guessing no, but I thought I might as well ask.
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Konrad Beerbaum
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Re: Custom maps
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Reply #3 on:
November 20, 2007, 08:32:04 am »
Well sure, but we don't have any AI implemented as far as I know, so it would be pretty pointless.
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Konrad Beerbaum: Environment Artist
http://www.konradbeerbaum.com
enigma789
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Re: Custom maps
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Reply #4 on:
November 20, 2007, 11:01:58 pm »
Yeah, that's what I was basically figuring.
How much programming skill, would you say, would be needed in order for someone like myself be able to put bots in a sp map? Is it possible to somehow import bots from, say, CSS and just change the model?
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Wake[of]theBunT
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Re: Custom maps
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Reply #5 on:
November 21, 2007, 07:22:20 am »
no i dont think its possible to even third-party rig up a SP scenario in GE:S, because the support for scripting code hasnt been implemented.
(as far as i know)
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Mark [lodle]
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Re: Custom maps
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Reply #6 on:
November 22, 2007, 11:59:50 am »
Not yet any way.
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