GoldenEye: Source Forums

  • November 22, 2024, 10:31:14 am
  • Welcome, Guest
Advanced search  

News:

Pages: 1 [2] 3 4   Go Down

Author Topic: GES Update 10/7/07  (Read 41004 times)

0 Members and 1 Guest are viewing this topic.

AceFrehley655

  • Guest
Re: GES Update 10/7/07
« Reply #15 on: October 23, 2007, 09:22:51 pm »

I would like to see laser mine (Don't remember the true name) it was really cool to use them in multiplayer mode. I'm only 13 years old but I remember when I was playing with my brother.
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #16 on: October 24, 2007, 01:54:16 am »

There weren't any laser mines.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

mariocatch

  • 00 Agent
  • ***
  • Posts: 380
  • Reputation Power: 0
  • mariocatch has no influence.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #17 on: October 24, 2007, 02:39:15 am »

Probably refering to Proximity mines. Which we have :)
Logged

----------------------
MarioCatch

AceFrehley655

  • Guest
Re: GES Update 10/7/07
« Reply #18 on: October 24, 2007, 10:34:59 pm »

Yeah sorry! (Last time I played I didn't have my computer...I have it on my N64 but can't find it. I will search for it this weekend) But...I played a game (With our friend James Bond!) where we were able to put laser mine... Maybe it wasn't the same...
Logged

Pwnt

  • Guest
Re: GES Update 10/7/07
« Reply #19 on: October 24, 2007, 10:57:32 pm »

only game i recall having a "laser mine" was Duke Nukem (64 in my case) was the one that was a rectangle with buttons on it.. with a circle in the middle of which a laser came out of. if thats what your thinking of?...
Logged

nowhere

  • 00 Agent
  • ***
  • Posts: 474
  • Reputation Power: 0
  • nowhere has no influence.
  • Offline Offline
    • Janus Syndicate
Re: GES Update 10/7/07
« Reply #20 on: October 24, 2007, 11:14:01 pm »

only game i recall having a "laser mine" was Duke Nukem (64 in my case) was the one that was a rectangle with buttons on it.. with a circle in the middle of which a laser came out of. if thats what your thinking of?...
Half-Life and Half-Life 2 both have laser trip mines.
Logged

Polizei

  • 00 Agent
  • ***
  • Posts: 380
  • Reputation Power: 1
  • Polizei has no influence.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #21 on: October 25, 2007, 12:14:44 am »

it's like the game has the ability to precognitively fulfill his desires!
Logged

AceFrehley655

  • Guest
Re: GES Update 10/7/07
« Reply #22 on: October 25, 2007, 12:20:10 pm »

It wasn't Duke Nuckem (I never played this game with my bro. and with an other guy). Maybe was it on Game Cube? I will search...
Logged

Sergeant Kelly

  • Deus Ex Fan.
  • 00 Agent
  • ***
  • Posts: 720
  • Reputation Power: 18
  • Sergeant Kelly is working their way up.Sergeant Kelly is working their way up.Sergeant Kelly is working their way up.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #23 on: October 25, 2007, 11:06:17 pm »

You're thinking of 007: Nightfire. It was a multi-platform game with tripmines.

Did it have a P99, Desert Eagle and HL1 Gauss Gun-ish Phoenix Laser Cannon?
« Last Edit: October 25, 2007, 11:07:53 pm by sergeant kelly »
Logged

Sporkfire

  • Retired Developer
  • 00 Agent
  • ***
  • Posts: 419
  • Reputation Power: 0
  • Sporkfire has no influence.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #24 on: October 25, 2007, 11:21:35 pm »

yeah nightfire had tripmines, and those very annoying briefcase sentry guns.
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #25 on: October 26, 2007, 02:01:04 am »

"A spy's sappin mah sentry!"
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Xanatos

  • Colombian Decaffeinated Coffee Crystals
  • GE:S Fanatic
  • *****
  • Posts: 2,809
  • Reputation Power: 5
  • Xanatos has no influence.
  • Offline Offline
    • The Janus Syndicate
Re: GES Update 10/7/07
« Reply #26 on: October 26, 2007, 03:31:27 pm »

IMMA SECRET AGENT

Polizei

  • 00 Agent
  • ***
  • Posts: 380
  • Reputation Power: 1
  • Polizei has no influence.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #27 on: October 26, 2007, 05:56:41 pm »

HOLD A TO CHARGE YOUR LASER!!!
Logged

Loafie, Hero of Dreams

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 4,066
  • Reputation Power: 1
  • Loafie, Hero of Dreams has no influence.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #28 on: October 26, 2007, 06:08:37 pm »

Logged
maps in production: ge_temple maps released: ge_caves, ge_complex, ge_complex_classic
Quote
Loafie, Hero of Dreams is watching Big Love
fourtecks: you are watching basstronix?

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #29 on: October 26, 2007, 10:31:58 pm »

ORIGINAL CONTENT
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."
Pages: 1 [2] 3 4   Go Up