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Author Topic: [MAP] Complex Screens (11/22/06)  (Read 52446 times)

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m-p{3}

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Re: [MAP] Complex Screens (11/22/06)
« Reply #15 on: November 23, 2006, 12:18:41 pm »

The metal floor looks just enough shiny and the lighting is amazing. Floor texture howewer aren't aligned and it's easy to see where the texture doesn't fit. They aren't tiling properly, but other than that, WOW :D
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rodolfostanic

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Re: [MAP] Complex Screens (11/22/06)
« Reply #16 on: November 23, 2006, 01:06:06 pm »

Yeah! It's R-E-A-L-L-Y good, but I miss the red sky!
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olileauk

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Re: [MAP] Complex Screens (11/22/06)
« Reply #17 on: November 23, 2006, 05:55:31 pm »

absolutely awesome, seriously. that's class <3 I love complex
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.sh4k3n

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Re: [MAP] Complex Screens (11/22/06)
« Reply #18 on: November 23, 2006, 07:59:48 pm »

I'm definitely most excited about this map, so far. Should be some excellent gameplay.
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Hybriz

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Re: [MAP] Complex Screens (11/22/06)
« Reply #19 on: November 24, 2006, 12:31:40 am »

I'm speach less.....
cant do anything but /drool  :D ;)
my favourite map of them all :)
and i was soooo happy they had it in PD also :)
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The_JFK

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Re: [MAP] Complex Screens (11/22/06)
« Reply #20 on: November 24, 2006, 12:46:49 am »

I'm speach less.....
cant do anything but /drool  :D ;)
my favourite map of them all :)
and i was soooo happy they had it in PD also :)


You actually like the PD:S version of it though? I think they took too many liberties for me to enjoy it.
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framed

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Re: [MAP] Complex Screens (11/22/06)
« Reply #21 on: November 24, 2006, 04:14:55 am »

Yeah! It's R-E-A-L-L-Y good, but I miss the red sky!

its has red sky least it used to  ::)
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Loafie, Hero of Dreams

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Re: [MAP] Complex Screens (11/22/06)
« Reply #22 on: November 24, 2006, 10:27:11 am »

bah, you and your red skies. the red sky makes for some strange reflections


besides, you'll get your red sky on classic  :-X
« Last Edit: November 24, 2006, 10:35:37 am by lo-fi »
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fonfa

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Re: [MAP] Complex Screens (11/22/06)
« Reply #23 on: November 27, 2006, 07:57:37 pm »

fonfa <3 loafie
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m-p{3}

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Re: [MAP] Complex Screens (11/22/06)
« Reply #24 on: November 28, 2006, 02:57:11 pm »

I can't wait to get my hand on both the reduxed and classic version :o
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Wake[of]theBunT

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Re: [MAP] Complex Screens (11/22/06)
« Reply #25 on: November 28, 2006, 10:36:41 pm »

bah, you and your red skies. the red sky makes for some strange reflections

you'll get your red sky on classic  :-X

my bad....A red sky was made on request, and ditched for use on the reinvisioned creation of complex.

_classic is where a red sky will really work, or hopefully eh comrades.
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Loafie, Hero of Dreams

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Re: [MAP] Complex Screens (11/22/06)
« Reply #26 on: November 28, 2006, 11:45:59 pm »

i threw it in there for a while and it made the walls look like a 3-d movie gone awry. I'll put it in if you didn't get a chance to see, but I'm pretty convinced it doesn't work for this one
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InvertedShadow

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Re: [MAP] Complex Screens (11/22/06)
« Reply #27 on: November 28, 2006, 11:54:58 pm »

Yeah, red sky clashs with the blue theme for sure. Trust me on this one fellas.
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VC

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Re: [MAP] Complex Screens (11/22/06)
« Reply #28 on: November 29, 2006, 09:42:43 am »

Blue theme? But Complex is grey.
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mbsurfer

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Re: [MAP] Complex Screens (11/22/06)
« Reply #29 on: November 29, 2006, 09:01:48 pm »

Blue theme? But Complex is grey.
Well in lo-fi's version, its mostly blue ;)
Yeah, red sky clashs with the blue theme for sure. Trust me on this one fellas.
Inverted is saying that he agrees with lo-fi that a red sky doesn't look good with all the blue and transparent textures :).

I do think that a red sky does deserve to go in the _classic Complex map :)
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