GoldenEye: Source Forums

  • December 23, 2024, 07:20:49 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1] 2   Go Down

Author Topic: [WEP] Phantom Render (9/7/07)  (Read 52416 times)

0 Members and 3 Guests are viewing this topic.

Xanatos

  • Colombian Decaffeinated Coffee Crystals
  • GE:S Fanatic
  • *****
  • Posts: 2,809
  • Reputation Power: 5
  • Xanatos has no influence.
  • Offline Offline
    • The Janus Syndicate
[WEP] Phantom Render (9/7/07)
« on: September 08, 2007, 04:11:39 am »

As seen in the 9/7/07 Weekly Update

Click for larger image



Model by Baron and texture by Konrad Beerbaum
« Last Edit: February 25, 2009, 09:29:40 pm by JcFerggy »
Logged

Lággy

  • Guest
Re: [WEP] Phantom Render (9/7/07)
« Reply #1 on: September 08, 2007, 05:27:32 am »

Wow, what a great model and texture!
Logged

trezza

  • Agent
  • *
  • Posts: 35
  • Reputation Power: 0
  • trezza has no influence.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #2 on: September 08, 2007, 07:07:13 am »

ahh yes the old Spectre M4 (phantom) i was modelling one of these as a replacement for the ump45  for counter strike
Logged
when i was young i used to think there was a character named oddjaw, a combination between jaws and oddjob

Polizei

  • 00 Agent
  • ***
  • Posts: 380
  • Reputation Power: 1
  • Polizei has no influence.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #3 on: September 09, 2007, 06:38:59 am »

Should be fun to shoot, just don't fuck up the sound!
Logged

VC

  • Valiant Varanidæ, Citrus Jockey
  • Retired Developer
  • GE:S Fanatic
  • *****
  • Posts: 2,843
  • Reputation Power: 16
  • VC is working their way up.VC is working their way up.VC is working their way up.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #4 on: September 09, 2007, 10:39:46 am »

:: Should be fun to shoot

It will be if I have my way.  Fortunately, I always do.
Logged
"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
"(03:12:59 PM) VC: Go ahead.  I am, and I am."

Blindside

  • Agent
  • *
  • Posts: 16
  • Reputation Power: 0
  • Blindside has no influence.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #5 on: January 18, 2008, 12:20:52 am »

Nothing is wrong with this model.
Logged

gggg

  • Agent
  • *
  • Posts: 40
  • Reputation Power: 0
  • gggg has no influence.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #6 on: April 17, 2008, 08:41:06 pm »

is it hard 2 make a model? nevr really tried
Logged

007 number 21

  • Guest
Re: [WEP] Phantom Render (9/7/07)
« Reply #7 on: May 04, 2008, 04:19:26 am »

The Phantom looks nice
Logged

Jonathon [SSL]

  • Generalist
  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,311
  • Reputation Power: 99
  • Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!Jonathon [SSL] is awe-inspiring!
  • Offline Offline
    • Steam Community Page
Re: [WEP] Phantom Render (9/7/07)
« Reply #8 on: May 04, 2008, 04:00:47 pm »

Do you guys make your models in XSI or Maya?
Logged
Quote
Luchador: I NEVER NAME MY FILES IN UPPER CASE
Luchador: I ONLY TALK IN UPPER CASE
[GE:S] killermonkey: GOOD TO KNOW

Loafie, Hero of Dreams

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 4,066
  • Reputation Power: 1
  • Loafie, Hero of Dreams has no influence.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #9 on: May 04, 2008, 09:25:08 pm »

The majority of us use 3ds Max, a couple use Maya and I think KillerMonkey uses XSI
Logged
maps in production: ge_temple maps released: ge_caves, ge_complex, ge_complex_classic
Quote
Loafie, Hero of Dreams is watching Big Love
fourtecks: you are watching basstronix?

Rodney 1.666

  • Macc
  • 007
  • ****
  • Posts: 1,265
  • Reputation Power: 33
  • Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!Rodney 1.666 is a rising star!
  • Offline Offline
    • Steam profile
Re: [WEP] Phantom Render (9/7/07)
« Reply #10 on: September 23, 2008, 05:57:54 am »

A weapon that deserved more use beyond a single stage. I still hate how it doesn't appear in multiplayer either. Jeeze. Not sure what they were thinking on that one.

Anyway, perfect model. Don't see a need for changes.
Logged
Quote from: Friday, June 07, 2013
9:48 PM - Macc 1.666: So I post on GE:S after 6 months and Facility comes on Radio Nintendo
9:48 PM - Macc 1.666: think it's trying to tell me something
9:48 PM - Proxie: Tonight you will dream of Grant Kirkhope and VC

Shakennotstirred

  • When do you sleep 007?
  • Agent
  • *
  • Posts: 5
  • Reputation Power: 0
  • Shakennotstirred has no influence.
  • Offline Offline
    • James bond wiki check it out
Re: [WEP] Phantom Render (9/7/07)
« Reply #11 on: October 03, 2008, 07:10:59 am »

I can't wait to spread my load  great texutres look like something out of Perfect dark;D



PD:S sucks compared to Bond
Logged

GoldeneyeLizard

  • Agent
  • *
  • Posts: 10
  • Reputation Power: 0
  • GoldeneyeLizard is looked down upon.
  • Offline Offline
Re: [WEP] Phantom Render (9/7/07)
« Reply #12 on: October 06, 2008, 01:22:49 am »



Take off the folding stock so it looks like the above picture. There is no folding stock on the phantom in goldeneye 64. Stay true to the game please.
Logged

Sean [Baron]

  • Retired Lead Developer
  • GE:S Fanatic
  • *
  • Posts: 6,752
  • Reputation Power: 2
  • Sean [Baron] has no influence.
  • Offline Offline
    • GoldenEye: Source Official Site
Re: [WEP] Phantom Render (9/7/07)
« Reply #13 on: October 06, 2008, 04:11:48 am »

We don't take demands.
Logged
/Sean "Baron" Stock
Director
sean@goldeneyesource.net

Jonathan [Spider]

  • Retired Lead Developer
  • 007
  • *
  • Posts: 1,740
  • Reputation Power: 1
  • Jonathan [Spider] has no influence.
  • Offline Offline
    • Jonathan Scott Art
Re: [WEP] Phantom Render (9/7/07)
« Reply #14 on: October 07, 2008, 10:34:32 am »



 Stay true to the game please.

if we were going to stay true to the game, we would just have box models for guns
Logged
Fonfa
"making out with ugly girls builds character"
"getting the ugly girls then the pretty ones makes you feel like leveling up in an rpg game"

SLX- i'm having a problem
Spider2544 - if you need me to bury a hooker, i can be there in 20 mins with my shovel
SLX - bring condoms
Pages: [1] 2   Go Up