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Author Topic: [WEP] Phantom Render (9/7/07)  (Read 52249 times)

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Xanatos

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[WEP] Phantom Render (9/7/07)
« on: September 08, 2007, 04:11:39 am »

As seen in the 9/7/07 Weekly Update

Click for larger image



Model by Baron and texture by Konrad Beerbaum
« Last Edit: February 25, 2009, 09:29:40 pm by JcFerggy »
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Lággy

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Re: [WEP] Phantom Render (9/7/07)
« Reply #1 on: September 08, 2007, 05:27:32 am »

Wow, what a great model and texture!
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trezza

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Re: [WEP] Phantom Render (9/7/07)
« Reply #2 on: September 08, 2007, 07:07:13 am »

ahh yes the old Spectre M4 (phantom) i was modelling one of these as a replacement for the ump45  for counter strike
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Polizei

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Re: [WEP] Phantom Render (9/7/07)
« Reply #3 on: September 09, 2007, 06:38:59 am »

Should be fun to shoot, just don't fuck up the sound!
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VC

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Re: [WEP] Phantom Render (9/7/07)
« Reply #4 on: September 09, 2007, 10:39:46 am »

:: Should be fun to shoot

It will be if I have my way.  Fortunately, I always do.
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Blindside

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Re: [WEP] Phantom Render (9/7/07)
« Reply #5 on: January 18, 2008, 12:20:52 am »

Nothing is wrong with this model.
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gggg

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Re: [WEP] Phantom Render (9/7/07)
« Reply #6 on: April 17, 2008, 08:41:06 pm »

is it hard 2 make a model? nevr really tried
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007 number 21

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Re: [WEP] Phantom Render (9/7/07)
« Reply #7 on: May 04, 2008, 04:19:26 am »

The Phantom looks nice
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Jonathon [SSL]

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Re: [WEP] Phantom Render (9/7/07)
« Reply #8 on: May 04, 2008, 04:00:47 pm »

Do you guys make your models in XSI or Maya?
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Loafie, Hero of Dreams

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Re: [WEP] Phantom Render (9/7/07)
« Reply #9 on: May 04, 2008, 09:25:08 pm »

The majority of us use 3ds Max, a couple use Maya and I think KillerMonkey uses XSI
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Re: [WEP] Phantom Render (9/7/07)
« Reply #10 on: September 23, 2008, 05:57:54 am »

A weapon that deserved more use beyond a single stage. I still hate how it doesn't appear in multiplayer either. Jeeze. Not sure what they were thinking on that one.

Anyway, perfect model. Don't see a need for changes.
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Re: [WEP] Phantom Render (9/7/07)
« Reply #11 on: October 03, 2008, 07:10:59 am »

I can't wait to spread my load  great texutres look like something out of Perfect dark;D



PD:S sucks compared to Bond
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GoldeneyeLizard

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Re: [WEP] Phantom Render (9/7/07)
« Reply #12 on: October 06, 2008, 01:22:49 am »



Take off the folding stock so it looks like the above picture. There is no folding stock on the phantom in goldeneye 64. Stay true to the game please.
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Sean [Baron]

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Re: [WEP] Phantom Render (9/7/07)
« Reply #13 on: October 06, 2008, 04:11:48 am »

We don't take demands.
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Jonathan [Spider]

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Re: [WEP] Phantom Render (9/7/07)
« Reply #14 on: October 07, 2008, 10:34:32 am »



 Stay true to the game please.

if we were going to stay true to the game, we would just have box models for guns
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