GoldenEye: Source Forums

  • December 18, 2024, 02:20:53 am
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: Need help setting up and opening the mod  (Read 22395 times)

0 Members and 1 Guest are viewing this topic.

alivemanslayer1

  • 00 Newbie
  • Posts: 1
  • Reputation Power: 0
  • alivemanslayer1 has no influence.
  • Offline Offline
Need help setting up and opening the mod
« on: March 08, 2015, 05:55:21 pm »

 I can't get source sdk, or source sdk base 2007 to open it, nor can I find Goldeneye source's application file (It doesn't seem to have one all I was able to find was an FGD file). At this point I an at a loss of what to do. Can someone walk me through each step of the process from installing to setting up to running the mod. I would really appreciate it.
Logged

soupcan

  • Lead Systems Administrator
  • 00 Agent
  • *****
  • Posts: 288
  • Reputation Power: 236
  • soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!soupcan is awe-inspiring!
  • Offline Offline
    • Steam Profile
Re: Need help setting up and opening the mod
« Reply #1 on: March 08, 2015, 06:51:58 pm »

Run the installer for GE:S if you haven't already. Or, if you downloaded the archive, place the gesource folder inside SteamApps/sourcemods.  Then, relaunch Steam. You should see GE:S in the games list. Then go to the  Tools tab in the library, and install SDK Base 2007. After this, you should be ready to play.
Logged
Pages: [1]   Go Up