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Author Topic: Scaramanga's funhouse v3  (Read 31759 times)

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Proxie

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Re: Scaramanga's funhouse v3
« Reply #30 on: September 27, 2011, 09:50:02 pm »

Is there a white flag in her hand?
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Rick Astley

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Re: Scaramanga's funhouse v3
« Reply #31 on: November 27, 2011, 11:29:29 pm »

just one question will funhouse be compatable with V4.2? i mean with the bots and everything?
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Jonathon [SSL]

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Re: Scaramanga's funhouse v3
« Reply #32 on: November 28, 2011, 01:48:01 am »

just one question will funhouse be compatable with V4.2? i mean with the bots and everything?

He'd have to make a nodegraph for the bots to follow (the default HL2 NPC pathing system), but that's it.
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major

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Re: Scaramanga's funhouse v3
« Reply #33 on: November 28, 2011, 03:05:45 am »

Can lay them in-game in couple minutes. Then just release a server "patch" for it.
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