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Author Topic: Absolutely Amazing  (Read 8925 times)

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Dark-ForcE

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Absolutely Amazing
« on: May 16, 2009, 02:20:23 pm »

Just amazing guys....sooo amazing..

You have all done a bloody well job i remember when i first played GES alpha and i thougth that was wicked! decided to see how u guys have come since then and wow just wow even with 300 ping this game feels increadible

The gameplay that made goldeneye addictive is there the fast reloads etc.. :D
Music.....is over the top amazing it really does add to the games feel while playing

The guys who did the music need a huge pat on the back + some beers. Just incredible guys 9001/10 lol Awesome beats in all songs

Words cant even describe how well you devs have done. This seriously is a amazing job i really hope u all keep at it and make this game go far, the gameplay is very addictive ( better then cs, bf2, COD4, Quake, UT )

Played GE007 since release on N64 both single player and 4 player DM with mates and this really is close to replicating that feeling.

Level design is awesome, very basic levels like the orig keeps gameplay fast and fluid

One thing i found, Are you sure the recoil is matched? it feels like the guns aren't accurate enough maybe tighten there recoil cone?

But amazing none the less guys keep it up
A++!
« Last Edit: May 16, 2009, 02:36:14 pm by JcFerggy »
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JcFerggy

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Re: Absolutely Amazing
« Reply #1 on: May 16, 2009, 02:35:35 pm »

Fixed*
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VC

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Re: Absolutely Amazing
« Reply #2 on: May 16, 2009, 02:39:52 pm »

"it feels like the guns aren't accurate enough"

Finally, someone who remembers GE weapons correctly. :D

I've measured off the accuracy of all the weapons.  Automatic weapons are all on-spec when sighted, but a little less accurate when you don't sight.  This is a surrogate for the breathing effect, which we do not have implemented.  Pistols are looser than 007.  With Beta 4, Pistols are going on-spec but will loosen up when spammed, Klobb is becoming more-accurate.  [snip: technical explanation]
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"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
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Sole Signal [Audix]

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Re: Absolutely Amazing
« Reply #3 on: May 17, 2009, 04:37:40 am »

Cheers man, thanks for the music comments. Hope to see you in-game sometime!

CCsaint10

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Re: Absolutely Amazing
« Reply #4 on: May 19, 2009, 07:31:08 am »


Finally, someone who remembers GE weapons correctly. :D


You are hinting that no one has told you this EVER. I have brought up this claim MULTIPLE times along with many others...I don't know how you don't remember. :)
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Brings back memories, doesn't it? :D

VC

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Re: Absolutely Amazing
« Reply #5 on: May 19, 2009, 10:53:17 am »

Hello, I see we haven't met. My indian name is Speaks With Sarcasam Sometimes.
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"As for VC's scripts they have not broken the game at all, in fact the game has never felt better." -- KM
"(03:12:41 PM) KM: I would call you a no life loser, but you are useful"
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Kratos

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Re: Absolutely Amazing
« Reply #6 on: May 19, 2009, 05:45:22 pm »

VC:  are you indian or russian?
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jjmusicnotes

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Re: Absolutely Amazing
« Reply #7 on: May 19, 2009, 06:57:49 pm »

uhhh...I'm pretty sure he's Japanese.
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Jeron [SharpSh00tah]

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Re: Absolutely Amazing
« Reply #8 on: May 19, 2009, 08:07:48 pm »

I am almost positive he is an orange...
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Complete: Ge_Runway (now under care of CC Saint); Ge_Caverns // W.I.P.:Ge_Streets; Ge_Depot; Ge_Train;

jjmusicnotes

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Re: Absolutely Amazing
« Reply #9 on: May 20, 2009, 02:39:08 am »

He could be a lemon, lime, starfruit, grapefruit, or another citric-acid-based fruit.  He is after a Citrus Jockey, I would hate to think that he discriminates.
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Kratos

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Re: Absolutely Amazing
« Reply #10 on: May 20, 2009, 03:54:56 pm »

lolz
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JamesBondMan

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Re: Absolutely Amazing
« Reply #11 on: May 21, 2009, 07:41:53 am »

LOL!!
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Happines is a warm gun.
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