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Author Topic: [BUG] Sticky/jerky movement  (Read 14628 times)

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keefy

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Re: [BUG] Sticky/jerky movement
« Reply #15 on: March 03, 2009, 12:56:59 pm »

This sticking problem occurs in HL2DM but not nearly as often, maybe it has soemthing to do with certain textures of the maps?   I often feel certain maps I can move much faster and easier than others I call them "fast maps"
« Last Edit: March 03, 2009, 12:58:54 pm by keefy »
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UnKnown-Pain

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Re: [BUG] Sticky/jerky movement
« Reply #16 on: March 14, 2009, 11:23:45 am »

Lol well jumping is still enabled and in fact its more like gliding now like a Pteromyini (flying squirrel). Might as well give bond a set of wings. Why have prone when you can fly. I'm hearing an R Kelly song comming on...

btw i'm taking the fact you have just increased jumping height and disabled crouch jump is a 'quick fix' for the hitboxes getting out of sync whilst crouch jumping ?
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