Do you do sound fx at all? Weapon sounds? Have access to said studio(s)?
If your asking if I am capable of making sound effects... I do know how it's done in the "film/game industry" etc. aka. crunch a bowl of cereal to make it sound like you're crunching some leaves while walking in the woods or banging metal against a radio tower wire to make the blaster sounds you hear in Star Wars. However, that requires a quality microphone and matching setup. All I have in terms of microphone recording is a cheap little thing on my desk, so nothing portable.
Real world sounds are the best way to make sound effects that aren't super futuristic... and even then the real world does pretty good at that.
Now if you're talking about digitally creating sounds, I'm sure I can make some stuff, but probably nothing you really want for this game...basically just beeping sounds, low pitch pads and the like. Nothing that could resemble a weapon sound (AK-47 etc) for the game.
The most I've ever done in creating my own "sound effects" was recording me breathing and then changing the pitch, adding EQ work, and then some reverb to make a creepy wind sound for a Super Metroid song.
Hope that answered your question
P.S.
Glad you (Rodney 1.666) and the others liked it. Video game music is vastly underrated as a viable form of music. I have more great memories from game music than anything other type of music... but then again that's probably because I've played games all my life. Film music would be next on my list though
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