GoldenEye: Source Forums

  • November 22, 2024, 04:34:10 pm
  • Welcome, Guest
Advanced search  

News:

Pages: [1]   Go Down

Author Topic: Goldeneye Source in SFM  (Read 8200 times)

0 Members and 1 Guest are viewing this topic.

Rick Astley

  • 007
  • ****
  • Posts: 1,044
  • Reputation Power: 174
  • Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!
  • Offline Offline
Goldeneye Source in SFM
« on: September 06, 2014, 04:16:21 pm »

Having recently got Source Filmmaker (and currently trying to work it out) i was wondering
if its possible to import the goldeneye source models and maps?

would be awesome to make some cinematic trailers with the GES assets :)
Logged

Graslu

  • You can't win.
  • Tester
  • Secret Agent
  • **
  • Posts: 196
  • Reputation Power: 143
  • Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!Graslu is awe-inspiring!
  • Offline Offline
    • YouTube
Re: Goldeneye Source in SFM
« Reply #1 on: September 06, 2014, 05:17:38 pm »

You just have to drop models, materials, maps and sounds folders into the SFM one. Not the best way, but the easiest and fastest one.
« Last Edit: September 06, 2014, 05:22:34 pm by Graslu »
Logged

Rick Astley

  • 007
  • ****
  • Posts: 1,044
  • Reputation Power: 174
  • Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!Rick Astley is awe-inspiring!
  • Offline Offline
Re: Goldeneye Source in SFM
« Reply #2 on: September 07, 2014, 12:22:44 am »

Cheers Graslu :)
Logged

Enzo.Matrix

  • Lead Public Relations
  • GE:S Fanatic
  • *****
  • Posts: 3,095
  • Reputation Power: 179
  • Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!Enzo.Matrix is awe-inspiring!
  • Offline Offline
Re: Goldeneye Source in SFM
« Reply #3 on: September 07, 2014, 09:01:40 pm »

Its a bit of a mess.  And also our models are not rigged like the TF2 ones so movement and expression are lacking.
Logged
GoldenEye: Source Co-Creator
Personal Mission: -Play GE:S with a GE007 N64 Dev (Dr. Doak)
-GE:S reviewed by Yahtzee

doctor medic

  • 00 Newbie
  • Posts: 4
  • Reputation Power: 0
  • doctor medic has no influence.
  • Offline Offline
Re: Goldeneye Source in SFM
« Reply #4 on: September 08, 2014, 05:10:44 pm »

A bit off topic but mine is a bit bugy.whenever i go i have the map completely black,those maps were tf2 ones and of course i have the game since 2012 so i dont miss any files.I heard that my camera spawns outside the map so is it possible to teleport it inside the map via spawning an object and going there?
Logged
Pages: [1]   Go Up