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Airtux

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Help for my server please
« on: September 06, 2011, 10:26:17 pm »

Hello,

I have make a new server with this: http://wiki.goldeneyesource.net/index.php/Beta4_Server_Install

But it does not work, i have this error:


Quote
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "GoldenEye: Source"
'import site' failed; use -v for traceback <It's normal?
maxplayers set to 16
maxplayers set to 16
Network: IP 192.168.0.103, mode MP, dedicated Yes, ports 27015 SV / 27005 CL < it's bad IP?
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard00
1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard00
1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard00
1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard00
1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/surface/icicles
.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/surface/icicles
.mdl)
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Loading Gameplay DeathMatch from disk

Executing gamemode [DeathMatch.cfg] config file
Loaded gamemode DeathMatch
prop_physics 'models/props/vehicles/wheel.mdl' has a base specified as 'rubber',
 but there is no matching entry in propdata.txt.
Failed to load Steam ServiceServiceStart: failed to startBStartService failedSer  < failed?
viceStart: failed to startServer logging enabled.
Server logging data to file logs\L0907000.log
L 09/07/2011 - 00:04:38: Log file started (file "logs\L0907000.log") (game "C:\s
rcds\orangebox\gesource") (version "3943")
prop_physics 'models/props/vehicles/wheel.mdl' has a base specified as 'rubber',
 but there is no matching entry in propdata.txt.
Connection to Steam servers successful.
   VAC secure mode is activated.
Adding master server XX.XXX.XXX.XX:27011 < i have hide
Adding master server XX.XXX.XXX.XX:27011 < i have hide

My .log file is empty.

You can help me? thanks.

Sorry for my bad english.
« Last Edit: September 06, 2011, 10:28:24 pm by Airtux »
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Sorry for my poor english.

major

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Re: Help for my server please
« Reply #1 on: September 06, 2011, 11:10:50 pm »

Code: [Select]
250.0 fps  0/ 8 on map      ge_facility
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "GoldenEye: Source"
'import site' failed; use -v for traceback
maxplayers set to 8
maxplayers set to 8
Network: IP 192.168.1.2, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
SOLID_VPHYSICS static prop with no vphysics model! (models/props/facility_backzo
ne/wall_seam01a_128.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/facility_backzo
ne/wall_seam01a_128.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/facility_backzo
ne/wall_seam01a_128.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/facility_backzo
ne/wall_seam01a_128.mdl)
exec: couldn't exec skill_manifest.cfg
Executing dedicated server config file
Loading Gameplay DeathMatch from disk

Executing gamemode [DeathMatch.cfg] config file
Loaded gamemode DeathMatch
Failed to load Steam Service
ServiceStart: failed to start
BOpenService failed
ServiceStart: failed to start
gameserver.cpp (111) : Assertion Failed: m_unAppIdServed != k_uAppIdInvalid
Assert( Assertion Failed: m_unAppIdServed != k_uAppIdInvalid ):.\gameserver.cpp:
111

gameserver.cpp (734) : Assertion Failed: m_CMInterface.GetLogonState() == k_ELog
onStateNotLoggedOn
Server logging enabled.
Server logging data to file logs\L0906002.log
L 09/06/2011 - 16:09:23: Log file started (file "logs\L0906002.log") (game "C:\H
LServer\orangebox\gesource") (version "3943")
Adding master server 63.234.149.83:27011
Adding master server 63.234.149.90:27011
Connection to Steam servers successful.
   VAC secure mode is activated.

That's my cmd off a quick server install. And my server works 100% ingame.
« Last Edit: September 06, 2011, 11:33:30 pm by major »
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Airtux

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Re: Help for my server please
« Reply #2 on: September 07, 2011, 01:44:48 am »

It's very strange, i have close my firewall and disable my router firewall but no find my server in steam...  :(

My server.cfg is ok?


Quote
// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
// NOTE: You must do "changelevel [levelname]" AFTER starting the server for
// a lan-only server to begin broadcasting
sv_lan 0

// Change the number to the region you live in!
// 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world
sv_region 3

// Give your server a name here
hostname "GoldenEye Airtux Server"

// Rcon password is used to give your server orders by using console, so think of a good password
rcon_password "XXX"

// If you want your server to be private, fill in a password and delete the // in front of sv_password
sv_password ""

// *********** GOLDENEYE: SOURCE SPECIFIC *********

ge_allowradar 1

// Paintball mode (for fun!)
ge_paintball 0

// Teamplay can be overriden by the current gameplay, but
// this sets our "desired" teamplay state
ge_teamplay 0

// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************

// Allow the use of a flashlight (discouraged for GE:S)
mp_flashlight 0

// Disable footstep sounds by uncommenting below
// mp_footsteps 0

// 1 enables falling damage, 0 disables it
mp_falldamage 1

// 1 = Forces the engine to use light physics for  better server preformance
sv_turbophysics 0

// Server round, map, and delay times are defined in Valve.rc
// If you want these times to be reset every map change copy them
// to this file instead (Valve.rc is only executed once on server start)


// **********************************************************
// *********** Load Specific Server Type Settings ***********
// **********************************************************

// Uncomment ONE server type to load. This takes care of all settings, map cycles, and gameplay types

//-- Normal server, recommended settings
exec server_normal.cfg

//-- N64 Classic Mode ( DM|YOLT|MWGG|LD|LTK, NO Jump )
//   **Use with -maxplayers 4
//exec server_n64_classic.cfg

//-- For server with > 24 players
//exec server_large.cfg

//-- For servers with < 10 players
//exec server_small.cfg

//-- Vanilla DM only w/ auto teamplay
//   **Should be used in conjunction with one of the sizes above
//exec server_dm_only.cfg

//-- Advanced game modes (LALD, LD, CTK) only
//   **Should be used in conjunction with one of the sizes above
//exec server_adv_gamemode.cfg

//-- Teamplay only! (No MWGG or LALD)
//   **Should be used in conjunction with one of the sizes above
//exec server_teamplay.cfg

//-- Tournament Use Only (Tournament DM)
//   **Should be used ALONE only!
//exec server_tournament.cfg


// *********** Rates ***********

// Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_maxrate 20000

// Min bandwidth rate allowed on server, 0=unlimited, 4000=dialup limit

// 10000=any modern connection, CAL minimum rate.
sv_minrate 10000

// Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max

// 66 max, 50 min rate clamping reduces hit-reg problems.

// Permitting lower rates only can help dialup players and not by much.
sv_maxcmdrate 66
sv_maxupdaterate 66
sv_mincmdrate 50
sv_minupdaterate 50

// Enforce symmetrical rates.
sv_client_cmdrate_difference 17

// Ensure client interpolation functions appropriately.

// Improves hit registration for bullet weapons.
sv_client_max_interp_ratio 3
sv_client_min_interp_ratio 2

// *********** server logging ***********
log on
sv_logbans 0
sv_logecho 0
sv_logfile 1
sv_log_onefile 0


// *********** DOWNLOAD ***********

// Allow clients to download files
sv_allowdownload 1

// Allow clients to upload customizations files
sv_allowupload 1

// VOICE enabled, if you want VOICE disabled then change 1 to 0
sv_voiceenable 1

// *********** CHEATS ***********

// Enables the use of cheats.  ex. "impulse 101" "noclip"
sv_cheats 0

// disable clients' ability to pause the server
sv_pausable 0

// Forces prediction on the client, protects clients from themselves.
sv_client_predict 1
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major

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Re: Help for my server please
« Reply #3 on: September 07, 2011, 08:11:24 am »

I don't know, looks fine. Seems to start fine. Looks like the issue is somewhere in your router/firewall. If possible, try plugging straight into the modem (bypass router). This way can see if its firewall, or somehow the game.
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Re: Help for my server please
« Reply #4 on: September 07, 2011, 04:50:37 pm »

in your router, look for DMZ under NAT/QOS or under some option and add your servers ip. Try that, if it works.

If it doesnt work, disable the firewall in windows in the server. if that doesnt work, place your server in a compactor or wait for KM.
« Last Edit: September 07, 2011, 04:53:05 pm by osaeed2k9 »
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