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[ISSUE] Caves Lighting
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Topic: [ISSUE] Caves Lighting (Read 4605 times)
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Proxie
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[ISSUE] Caves Lighting
«
on:
August 15, 2010, 06:10:26 am »
Was wondering if anyone had the same lighting/texture problems that I have in caves. Screenshots
here
here
and
here
SPECS:
ATI Radeon 9250
Intel Celeron D 330 @ 2.66GHz
1Gb DDR RAM
i'm guessing its due to my horrible graphics card not being able to support a certain feature, but I don't think I had the problem in beta 3. Will be able to post more screenshots in the morning (happens throughout the entire map.)
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Last Edit: September 14, 2010, 01:19:05 am by Proxie
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codemaster94
codemaster94
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Re: [ISSUE] Caves Lighting
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Reply #1 on:
August 15, 2010, 01:49:39 pm »
Oh, dear...
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little 00
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Re: [ISSUE] Caves Lighting
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Reply #2 on:
September 26, 2010, 02:56:08 am »
I have that problem when my settings are on low some times but that not often most of the time its when i alt tab out of the game or if settings are on low combined with alt tab
core 2 quad @2.33ghz
nvidia GTX 260 max core 55
4 gigs ram @ 1066 MHz
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Let the source be with you (Goldeneye source)
major
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Re: [ISSUE] Caves Lighting
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Reply #3 on:
September 26, 2010, 04:22:19 am »
Can't design a map to work well with low GFX. Also caves has seen some improvements(lighting/texture), so hopefully these issues have been resolved.
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[ISSUE] Caves Lighting