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Author Topic: GoldenEye ("beta5") brainstorming  (Read 5419 times)

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The Cy

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GoldenEye ("beta5") brainstorming
« on: June 27, 2010, 10:07:41 am »

last night I thought about some issues, which might be important for the next releases of goldeneye in order to make it more complete. don't get me wrong, it's not a to-do-list, just some ideas and thoughts from a regular gamer, who's obsessed by this mod.

1. I wonder if the valve-engine would allow the well known death animations from the N64 game..that would be just awesome and  unique.

2. I think natalya and xenia would complete the classic characters. and maybe some scientists and soldiers which carry the faces of the developers.

3. more references to the whole james bond universe. maybe some gadgets ( the explosive pen for example ) or a movie poster in some lonely corner of the level.

4. classic main menu. valve's madness must be stopped

5. NO dual weapons in multiplayer. the balance of the weapons would be fucked up.

6. bunker, casino, surface and I'd be in heaven again

7. general ourumov still needs a big nice hat. it's freezing cold on surface

8. I can't remember, but didn't the characters yell when you'd shot them ? oh, ah, ih ! uh !

9. flag tag is still the most unpopular gameplay, I think. when it comes on, many people are leaving the server, because they don't see the point running around with a flag as long as possible. gungame is the exact opposite, because it's so motivating and exciting.

10. the goldeneye credits-song in the main menu is fantastic. who is the singer ? and I wanna fuck the gunbarrel sequence. so beautiful

11. don't know why everyone wants to play with bots. I hate bots. there are always enough human beings on the servers to play with. oh, except bigbird, he must be an extraterrestrial from planet holyfuckinggodhessodamngoodIwannadie  ;)

12. multiple explosions sound like crushing thunder. or does my music equipment suck ? hmmm..maybe

13. ... to be continued.. in hell
« Last Edit: June 29, 2010, 06:27:10 pm by The Cy »
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