GoldenEye: Source Forums

  • November 23, 2024, 05:15:01 pm
  • Welcome, Guest
Advanced search  

News:

Pages: 1 [2]  All   Go Down

Author Topic: Unlimited Detail  (Read 14996 times)

0 Members and 1 Guest are viewing this topic.

Maxaxle

  • ge_paintball 1
  • Secret Agent
  • **
  • Posts: 125
  • Reputation Power: 0
  • Maxaxle has no influence.
  • Offline Offline
    • My site
Re: Unlimited Detail
« Reply #15 on: April 03, 2010, 06:08:17 pm »

1. "Unlimited" my ass.
2. The guy doesn't seem to know what he's talking about.
3. He never really explains the technology.
4. He uses the same few talking points five or six times in a row.
5. The method he describes is completely unfeasible for games that can't lag for reaction time's sake. (there is a balance between graphics and gameplay which must not be destroyed, or else the game won't be fun)
6. I get what he means when he says that it renders only what he looks at, but imagine the computer load generated by looking around...*shudder*
Logged
Pages: 1 [2]  All   Go Up