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Author Topic: Texture Artist Looking for work  (Read 18507 times)

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Jbawbc

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Texture Artist Looking for work
« on: January 10, 2008, 08:40:48 am »

Hello my name is James Adams I'm currently a student at the University of Missouri - Columbia (Mizzou) and I'm majoring in art and I've been working with mods since The quake 3 days. I'm currently finished getting settled at college and looking to get back into the modding community and I loved Goldeneye as a kid and would love to help recreate it. Here are my Qualifications / Previous works.

Applying for - Texture Artist

Programs used
Photoshop CS3
GIMP
Lithunwrap 3d
3DSMAX
Hammer mapping tool
Nvidia Normal mapping tool

Previous work (Modification used in if any)

Road Sign (Insurgency)


Tileable Brick


Hand axe (Age of Chivalry before it changed its name)


Sword (Age of Chivalry before it changed its name)


Ill keep checking in on this topic for replies. If you need to reach me quickly AIM: jadamsmu Email: Jbawbc@mizzou.edu

« Last Edit: January 10, 2008, 08:43:20 am by Jbawbc »
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dlt

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Re: Texture Artist Looking for work
« Reply #1 on: January 10, 2008, 01:56:41 pm »

Your work looks good and I like the fact that you can skin and create environment textures. The way we do things is we bump applicants up to be trial memebers then we set you a task in our trial member forum. If the team are happy with the work you create then we bring you on to the full team. I don't have the power to bump you to trial member but when someone who can comes along they with update your membership. I look forward to seeing what you can cook up for us.  :)
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Jbawbc

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Re: Texture Artist Looking for work
« Reply #2 on: January 10, 2008, 02:07:05 pm »

Thank you I know I wont dissappoint
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Jonathan [Spider]

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Re: Texture Artist Looking for work
« Reply #3 on: January 10, 2008, 09:32:49 pm »

looks good man be great to see what you can make for us, go ahead and make a thread in the trial members section and we will get you something to do
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