GoldenEye: Source Forums

  • November 25, 2024, 08:12:51 pm
  • Welcome, Guest
Advanced search  

News:

Pages: 1 2 3 [4]   Go Down

Author Topic: GES Update 10/7/07  (Read 41163 times)

0 Members and 1 Guest are viewing this topic.

Ryan [Saiz]

  • Retired Developer
  • 007
  • ****
  • Posts: 1,709
  • Reputation Power: 0
  • Ryan [Saiz] is looked down upon.
  • Offline Offline
    • My Site
Re: GES Update 10/7/07
« Reply #45 on: November 07, 2007, 08:55:26 pm »

The sdk update for compatibilty for EP2, tf2 and portal is out. The content for mod teams is not out yet. (code and updates to sdk base)

And about the media releases we have released about everything we have done art side. Unless you guys want pics of random props and some boring code lectures we really don't have much to release. We did weekly releases from July 20th - October 6th. Most mods do a media release every month or 2, so give us a break please?
« Last Edit: November 08, 2007, 03:39:20 am by Ryan [Saiz] »
Logged
Quote from: Loafie, Hero of Dreams
He's kind of like a tornado. He's not around all the time, but when he is, shit gets moved hahaha

.sh4k3n

  • 00 Agent
  • ***
  • Posts: 475
  • Reputation Power: 0
  • .sh4k3n is looked down upon.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #46 on: November 12, 2007, 12:24:02 pm »

No updates? No mercy!

;)
Logged

Lovejuice

  • Agent
  • *
  • Posts: 10
  • Reputation Power: 0
  • Lovejuice has no influence.
  • Offline Offline
Re: GES Update 10/7/07
« Reply #47 on: November 15, 2007, 08:53:18 am »

klobb + paintball mode = win

uhhh the klobb looks pretty good but on the back handgrip it looks like the wood sticks out past the gun? dunno if thats on purpose or not, and the wire frame that goes over the barrel would look pretty good if it didnt go down as low maybe.

DD44 looks fine to me :D good job
Logged
Pages: 1 2 3 [4]   Go Up