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[TIP] Normal Map box won't stay checked in ModelViewer Konrad Beerbaum 1 10,439 Last post September 20, 2007, 04:58:49 am
by killermonkey
[FIX] Characters created in Maya and compiled from XSI have slanted normals. Konrad Beerbaum 0 9,347 Last post September 20, 2007, 04:57:14 am
by Konrad Beerbaum
[TOOL] Mojopac Konrad Beerbaum 0 10,676 Last post September 02, 2007, 09:32:34 am
by Konrad Beerbaum
[TIP] Texturing Tips & Techniques - Caponeart Konrad Beerbaum 0 9,137 Last post September 02, 2007, 02:12:05 am
by Konrad Beerbaum
[SOURCE] Material Surface Properties - Valve Wiki Article Konrad Beerbaum 0 10,179 Last post August 31, 2007, 11:20:49 pm
by Konrad Beerbaum
[TIP] When compiling, a complex collision mesh is reduced to a single piece. Konrad Beerbaum 0 10,823 Last post August 31, 2007, 07:38:34 pm
by Konrad Beerbaum
[TOOL] Tortoise SVN Client Konrad Beerbaum 0 9,022 Last post August 31, 2007, 07:19:09 pm
by Konrad Beerbaum
[TOOL] xNormal - Standalone normal mapping tool. Konrad Beerbaum 0 10,148 Last post August 31, 2007, 04:58:46 am
by Konrad Beerbaum
[TIP] How to keep cmd prompt open when using drag&drop method of compiling. Konrad Beerbaum 0 9,192 Last post August 31, 2007, 04:50:24 am
by Konrad Beerbaum
[TIP] .objs importing into 3DS Max with jagged holes. Konrad Beerbaum 0 8,916 Last post August 31, 2007, 04:47:44 am
by Konrad Beerbaum
[SOURCE] Another free font archive! [DaFont.com] Wake[of]theBunT 0 9,107 Last post August 31, 2007, 04:47:26 am
by Wake[of]theBunT
[SOURCE] Human Texture Archive - 3D.sk Konrad Beerbaum 0 11,512 Last post August 31, 2007, 04:37:58 am
by Konrad Beerbaum
[SOURCE] Free Environment Texture Archive - Ben Cloward Textures Konrad Beerbaum 0 9,671 Last post August 31, 2007, 04:35:10 am
by Konrad Beerbaum
[SOURCE] Free Environment Texture Archive - Mayang Texture Library Konrad Beerbaum 0 11,950 Last post August 31, 2007, 04:32:31 am
by Konrad Beerbaum
[SOURCE] Free Environment Texture Archive - CGTextures.com Konrad Beerbaum 0 13,139 Last post August 31, 2007, 04:30:49 am
by Konrad Beerbaum
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