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[RESURRECTION] Title says it all, in both contexts. Anthony 4 15,665 Last post May 01, 2010, 03:51:23 am
by Mangley
[Source] Isourcetextures.com Josh [SLX] 3 14,227 Last post August 12, 2009, 03:52:13 am
by Josh [SLX]
failed to take master pipe connection lock Kickflipkid687 5 27,811 Last post November 17, 2008, 05:40:59 am
by Kickflipkid687
[FIX] Characters created in Maya and compiled from XSI have slanted normals. Konrad Beerbaum 0 5,578 Last post September 20, 2007, 04:57:14 am
by Konrad Beerbaum
[TIP] .objs importing into 3DS Max with jagged holes. Konrad Beerbaum 0 4,994 Last post August 31, 2007, 04:47:44 am
by Konrad Beerbaum
[SOURCE] Free Environment Texture Archive - Ben Cloward Textures Konrad Beerbaum 0 5,712 Last post August 31, 2007, 04:35:10 am
by Konrad Beerbaum
[SOURCE] Material Surface Properties - Valve Wiki Article Konrad Beerbaum 0 6,334 Last post August 31, 2007, 11:20:49 pm
by Konrad Beerbaum
[SOURCE] Blueprints - CGTalk Thread List Konrad Beerbaum 1 11,835 Last post October 07, 2007, 01:14:40 am
by kant.think.str8
[TOOL] xNormal - Standalone normal mapping tool. Konrad Beerbaum 0 6,169 Last post August 31, 2007, 04:58:46 am
by Konrad Beerbaum
[TIP] Source SDK built in SMD exporter/importer for Maya. Konrad Beerbaum 1 22,895 Last post February 24, 2008, 08:16:25 am
by Konrad Beerbaum
[TOOL] Mojopac Konrad Beerbaum 0 6,833 Last post September 02, 2007, 09:32:34 am
by Konrad Beerbaum
[SOURCE] Free Font Archive - 1001 Free Fonts Konrad Beerbaum 9 24,975 Last post May 17, 2011, 09:48:24 pm
by fontsmaster
[TIP] When compiling, a complex collision mesh is reduced to a single piece. Konrad Beerbaum 0 6,978 Last post August 31, 2007, 07:38:34 pm
by Konrad Beerbaum
[FIX] ERROR: 'EXCEPTION_ACCESS_VIOLATION' (assert: 1) Maya Weight Painting Konrad Beerbaum 4 29,703 Last post February 10, 2011, 03:31:44 pm
by wallworm
[SOURCE] Free Environment Texture Archive - Mayang Texture Library Konrad Beerbaum 0 7,867 Last post August 31, 2007, 04:32:31 am
by Konrad Beerbaum
[TOOL] Crazy Bump - Standalone detail normal map generator Konrad Beerbaum 5 27,392 Last post October 03, 2008, 07:18:45 am
by Shakennotstirred
[TIP] Normal Map box won't stay checked in ModelViewer Konrad Beerbaum 1 6,432 Last post September 20, 2007, 04:58:49 am
by killermonkey
[TIP] How to keep cmd prompt open when using drag&drop method of compiling. Konrad Beerbaum 0 5,242 Last post August 31, 2007, 04:50:24 am
by Konrad Beerbaum
[TOOL] Free Security & Mantainence software Konrad Beerbaum 2 12,820 Last post November 03, 2009, 01:00:54 am
by Konrad Beerbaum
[TIP] Texturing Tips & Techniques - Caponeart Konrad Beerbaum 0 5,322 Last post September 02, 2007, 02:12:05 am
by Konrad Beerbaum
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