GoldenEye: Source Forums

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 11 
 on: June 22, 2019, 05:01:40 am 
Started by L. Spiro - Last post by L. Spiro
Jet Force Gemini, The Legend of Zelda: Majora’s Mask, and Star Fox 64 WAV packs are up.

https://www.youtube.com/playlist?list=PLWsnao9n727P7TRy0kD5a0nzsw261MzHK The Legend of Zelda: Majora’s Mask
https://www.youtube.com/playlist?list=PLWsnao9n727MrYWpnGjknS1vpcMCr3Uc8 Jet Force Gemini
https://www.youtube.com/playlist?list=PLWsnao9n727Ny5RG7siCJVaImhFg0d_pZ Star Fox 64
https://www.youtube.com/playlist?list=PLWsnao9n727N6eMJQCouQ-UpAx3DlzpT0 Killer Instinct Gold


L. Spiro

 12 
 on: June 21, 2019, 04:34:02 pm 
Started by thekneadedhero - Last post by Torn
are there any specific maps you've noticed this happens on more than others, or any maps that are unaffected?

 13 
 on: June 21, 2019, 02:29:38 am 
Started by thekneadedhero - Last post by thekneadedhero
Only with this game. I've been monitoring and temp isn't going above around 55-60.

 14 
 on: June 20, 2019, 03:39:51 pm 
Started by thekneadedhero - Last post by soupcan
Overheating? Do you have the same issue with other games?

 15 
 on: June 20, 2019, 02:28:12 pm 
Started by thekneadedhero - Last post by thekneadedhero
Hi all,

I just downloaded and started playing (can't remember the last time I had so much fun with a new game!) and I'm having some performance issues. I have a PC that should easily run the game on max settings, and it does for the first round of a local match with me plus 7 bots, however usually around the second game it starts to get choppier and choppier. Anyone know might be causing this? I've monitored my GPU, CPU, RAM, SSD, etc. while playing and they are all far below 50% usage while playing.

System:

CPU: i7-8700K
GPU: RTX 2070
RAM: 16GB DDR4 @2666Mhz
Brand new SSD.

All other games run great with no issues. Any help would be appreciated!

 16 
 on: June 08, 2019, 03:03:38 pm 
Started by WNxEuphonic - Last post by CptLima
Awesome!

 17 
 on: June 02, 2019, 12:48:57 pm 
Started by WNxEuphonic - Last post by WNxEuphonic
Casino Royale has been upgraded. This includes a fix to a glitch that prevented the weaponset from changing even once the gameplay was switched. You can download the revised version via Github on my website here: https://euphonic.dev/goldeneye-source/

 18 
 on: June 02, 2019, 12:45:29 pm 
Started by WNxEuphonic - Last post by WNxEuphonic
Both of these modes have been updated and are available for download through Github on my website here: https://euphonic.dev/goldeneye-source/

 19 
 on: June 02, 2019, 12:42:12 pm 
Started by WNxEuphonic - Last post by WNxEuphonic
Hello all!


I've upgraded all of my custom gameplays. This includes bug fixes (including fixing a major issue with Casino Royale that would prevent the weaponset from changing on the server even when the gameplay was switched) and some more minor tweaks. I switched to hosting all of my gameplays on Github to make it easier to track and share updates. You can view a list of all my gameplays, including download links and update histories, on my website below.

https://euphonic.dev/goldeneye-source/

Best,
Euphonic

 20 
 on: June 02, 2019, 12:37:37 pm 
Started by Nozzy06 - Last post by WNxEuphonic
I collected all of my custom game modes here, if that's useful: https://euphonic.dev/goldeneye-source/

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