GoldenEye: Source Forums

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 11 
 on: July 17, 2020, 12:01:28 pm 
Started by Multiplayer_X_ - Last post by Multiplayer_X_
The biggest issue with CUSTOM MAPS is CONTENT. Everyone should know this.  ;)   It all sounds wonderful but when it comes to a map missing assets what you are suggesting is simply NOT POSSIBLE. Maps get packed with what they need and that is where the large map size comes from. Even if i put the files in separate resource files on the server it would STILL take a little while to download. ;)

No offense taken though. Most everyone I know that has at least 100MB per second internet generally only has to wait a minute or two. The server has FAST DOWNLOADER so if it's taking that long for you it's most likely your ISP or internet speed.  Multi

 12 
 on: July 12, 2020, 10:15:47 am 
Started by Joe - Last post by Kujo
In case anyone else is looking for the 5.0 updated version of this game mode, darkdiplomat's fork seems to work.

https://github.com/darkdiplomat/GES_DieAnotherDay_Mode

 13 
 on: May 23, 2020, 05:44:17 pm 
Started by Enzo.Matrix - Last post by CptLima
Yes, it would be cool to see an update soon - but keep in mind 5.0 is a ton of fun and has a regular following right *now*. I'm sure the time will come when a new version is released that tweaks the mod and gives us some cool new content, but we've already got a polished, very fun, still active mod right now - with hundreds of regulars playing all the time. Be pleasantly surprised and enjoy the ride whenever the next version is released, but for now, keep enjoying what we have! I know I do every week. !gesrocks

 14 
 on: May 17, 2020, 12:20:04 pm 
Started by Enzo.Matrix - Last post by SuperFlyMenace
Three years and two days later...
Can't decide if we'll see this or GoldenEye 25 happen first! And I say this with all due respect as not only that I can't do what these guys do but much less really complain when it comes down to it because they do it for free! But for now, the wait continues!

 15 
 on: April 16, 2020, 06:41:45 pm 
Started by Enzo.Matrix - Last post by JamieF4178
Now its been 3 years lol Damn, I can't wait to play Citadel!!!! ;D

 16 
 on: April 08, 2020, 12:37:44 pm 
Started by TheArchitect - Last post by major
I've had some funky issues with old source engine versions with my new PC. While mine is AMD cpu and GPU, I had to turn on AMD chill to declock GPU while playing GE:S. When it was stock settings it was get weird lag and spikes. With Chill on it runs beautiful and uses zero resources.

No idea if Nvidia has similar feature, but might be worth a look. Need to dumb pc down for old simple engine.


 17 
 on: April 07, 2020, 11:50:27 pm 
Started by TheArchitect - Last post by TheArchitect
After playing some more, looks like a problem with the source engine or steam. Some servers are just worse, on some other servers i get 120-144+ fps (still not locked at 144 tho).
I tried numerous things like older driver (uninstall with DDU 1st) use stock clocks on cpu and gpu...  messing with steam settings / game settings, nvidia inspector, nvidia control panel, etc. Must be something random on my intel platform...never had so many issues since i switched to intel to be honest. This and Windows 10 millions updates fudging everything up...

 18 
 on: March 29, 2020, 02:03:26 pm 
Started by TheArchitect - Last post by TheArchitect
Yep, happens with classic maps too.. played a few matches earlier. On Sem's server i get my 144 fps too..

 19 
 on: March 28, 2020, 03:01:52 pm 
Started by TheArchitect - Last post by TheArchitect
I will try next time i get to play GES again, there was custom maps but i'm pretty sure it happened on Cradle also. In the last 3-4 years i played GES it never happened... even on custom maps (i think the glass version of cradle dropped sometimes to around 100 fps with my previous video card..) One server i know it doesnt happen is Mr Blonde LTK. Also, on the server i was running last year (on a poor amd dual core cpu) the game ran fine. It even ran fine when my server was on a Windows 7 virtual machine i ran on another pc with linux, but the other players had more ping than the previous server setup i used (around 80-150 instead of 15-40).

 20 
 on: March 28, 2020, 12:49:39 pm 
Started by TheArchitect - Last post by namajnaG
Have you noticed whether those FPS issues were happening on official maps or third-party maps?
A lot, in fact most of third-party maps that are hosted on popular servers are very poorly optimized for the Source engine, resulting in low framerates even on the beefiest computers out there. Your rig is hardly the problem in this case, something else is going on.

If your frame drops are happening on official Goldeneye Source maps, then something unusual is definitely happening, but knowing on which map it happens will help narrow the problem. If we would couple that fact with it happening only on select servers, then perhaps the architecture of those servers are having problems and are in need of a restart. Have you tried playing on a local server with bots or other servers to see if the framerate issues persist?

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