GoldenEye: Source Forums
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31
Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 06, 2023, 04:46:42 pm
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Started by SuperConker - Last post by soupcan | ||
Interesting, thanks for the update.
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Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 06, 2023, 04:24:53 pm
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Started by SuperConker - Last post by SuperConker | ||
I just figured out what the issue was.
For some reason Goldeneye: Source will not launch if you use the Steam Beta Update, it launches just fine now after disabling it. |
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Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 06, 2023, 04:11:45 pm
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Started by SuperConker - Last post by SuperConker | ||
I used the full installer (GoldenEye_Source_v5.0.6_full.exe) from the Official website.
Source SDK 2007 does launch just fine and i also tried verifying the files for it, but Goldeneye: Source will still not launch. |
34
Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 05, 2023, 10:47:55 pm
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Started by SuperConker - Last post by soupcan | ||
How did you install GE:S? Installer/zip file?
Is Source SDK Base 2007 installed? This should install automatically, but it's worth making sure (search the Tools section of your Steam library). You could also try the following: 1) Launch Source SDK Base 2007 to see if it has the same issue 2) Validating the files for Source SDK Base 2007 |
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Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 05, 2023, 07:02:14 pm
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Started by SuperConker - Last post by SuperConker | ||
I installed the x86 version now but the issue still persists.
I also tried uninstalling the x64 version that was already installed, but the game will still not launch. |
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Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 04, 2023, 11:16:17 pm
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Started by SuperConker - Last post by soupcan | ||
Correct, because it is a 32-bit game.
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Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 04, 2023, 08:36:32 pm
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Started by SuperConker - Last post by SuperConker | ||
Please download and install the Visual C++ 2012 Redistributable: https://www.microsoft.com/en-us/download/details.aspx?id=30679 I have 64-bit Windows 10/11, do i still need to download the x86 version? |
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Debriefing / Questions, Help, & How To's / Re: Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 04, 2023, 02:48:57 pm
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Started by SuperConker - Last post by soupcan | ||
Please download and install the Visual C++ 2012 Redistributable: https://www.microsoft.com/en-us/download/details.aspx?id=30679
Important: Download VSU_4\vcredist_x86.exe |
39
Debriefing / Questions, Help, & How To's / Goldeneye: Source will not start up on Windows 10 and Windows 11
on: November 03, 2023, 09:02:35 pm
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Started by SuperConker - Last post by SuperConker | ||
Tried playing Goldeneye: Source today and it will not launch at all for some reason.
I just get a spinning circle next to the mouse cursor for a few seconds, but the game will not actually launch. Tried starting the game up on two different computers with the same result, anyone else having the same issue? Computer 1: Windows 10 (22H2, Build 19045.3636) AMD Ryzen 9 5950X (16 cores, 32 threads) 64 GB DDR4 Ram (3600 Mhz) Geforce RTX 4080 Founders Edition (16 GB) nVidia Driver: 546.08 (Hotfix) Computer 2: Windows 11 (23H2, Build 22635.2700) Intel Xeon X5690 (6 cores, 12 threads) 24 GB of DDR3 Ram (1600 Mhz) GeForce GTX Titan X (Maxwell, 12 GB) nVidia Driver: 545.84 (WHQL) The fact that the game will not launch on two completely different computers is strange. |
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on: October 06, 2023, 11:03:09 am
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Started by markpeterjameslegg - Last post by markpeterjameslegg | ||
Got the answer myself and reinstalled the mod, as far as I can tell no difference.
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